(81244db07) Implement AIObjectiveFightIntruders.
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@@ -31,7 +31,7 @@ namespace Barotrauma
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return true;
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}
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protected override float TargetEvaluation() => (objectiveManager.CurrentObjective == this || objectiveManager.CurrentOrder == this) ? 100 : targets.Sum(t => GetFireSeverity(t));
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protected override float TargetEvaluation() => objectiveManager.CurrentObjective == this ? 100 : targets.Sum(t => GetFireSeverity(t));
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public static float GetFireSeverity(Hull hull) => hull.FireSources.Sum(fs => fs.Size.X);
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