add catch code for previous commit :(
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@@ -293,6 +293,10 @@ namespace Barotrauma
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GameMain.Server.EntityEventManager.Events.RemoveAll(ev => ev.Entity == item);
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}
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}
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catch
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{
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GameServer.Log("Try making UniqueEvents snapshot failed", ServerLog.MessageType.Warning);
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}
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finally
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{
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Entity.Spawner.CreateNetworkEvent(new EntitySpawner.SpawnEntity(item));
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