Merge branch 'master' into dedicated-server

# Conflicts:
#	BarotraumaClient/Source/GameSettings.cs
#	BarotraumaClient/Source/Screens/NetLobbyScreen.cs
This commit is contained in:
juanjp600
2017-06-23 10:21:02 -03:00
16 changed files with 288 additions and 92 deletions
+5
View File
@@ -218,6 +218,11 @@ namespace Barotrauma
yield return CoroutineStatus.Running;
JobPrefab.LoadAll(SelectedPackage.GetFilesOfType(ContentType.Jobs));
// Add any missing jobs from the prefab into Config.JobNamePreferences.
foreach (JobPrefab job in JobPrefab.List)
{
if (!Config.JobNamePreferences.Contains(job.Name)) { Config.JobNamePreferences.Add(job.Name); }
}
StructurePrefab.LoadAll(SelectedPackage.GetFilesOfType(ContentType.Structure));
TitleScreen.LoadState = 20.0f;
yield return CoroutineStatus.Running;