Merge branch 'master' into dedicated-server
# Conflicts: # BarotraumaClient/Source/GameSettings.cs # BarotraumaClient/Source/Screens/NetLobbyScreen.cs
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@@ -218,6 +218,11 @@ namespace Barotrauma
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yield return CoroutineStatus.Running;
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JobPrefab.LoadAll(SelectedPackage.GetFilesOfType(ContentType.Jobs));
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// Add any missing jobs from the prefab into Config.JobNamePreferences.
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foreach (JobPrefab job in JobPrefab.List)
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{
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if (!Config.JobNamePreferences.Contains(job.Name)) { Config.JobNamePreferences.Add(job.Name); }
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}
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StructurePrefab.LoadAll(SelectedPackage.GetFilesOfType(ContentType.Structure));
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TitleScreen.LoadState = 20.0f;
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yield return CoroutineStatus.Running;
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