(b778c4641) Docking button works now in the docking interface, change button text depending on whether we're docking/undocking, some placeholder UI graphics for the nav terminal

This commit is contained in:
Joonas Rikkonen
2019-05-03 13:42:19 +03:00
parent 2f60af4365
commit 1d7faa8d1d
9 changed files with 215 additions and 370 deletions
@@ -4,7 +4,9 @@ using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Graphics;
using System;
using System.Linq;
using System.Collections.Generic;
using System.Xml.Linq;
namespace Barotrauma.Items.Components
{
@@ -28,6 +30,7 @@ namespace Barotrauma.Items.Components
private GUIComponent statusContainer, dockingContainer;
private GUIButton dockingButton;
private string dockText, undockText;
private GUIFrame autoPilotControlsDisabler;
@@ -39,6 +42,9 @@ namespace Barotrauma.Items.Components
private string noPowerTip, autoPilotMaintainPosTip, autoPilotLevelStartTip, autoPilotLevelEndTip;
private Sprite maintainPosIndicator, maintainPosOriginIndicator;
private Sprite steeringIndicator;
private Vector2 keyboardInput = Vector2.Zero;
private float inputCumulation;
@@ -68,10 +74,12 @@ namespace Barotrauma.Items.Components
get;
set;
}
public DockingPort DockingSource, DockingTarget;
partial void InitProjSpecific()
private bool searchedConnectedDockingPort;
partial void InitProjSpecific(XElement element)
{
int viewSize = (int)Math.Min(GuiFrame.Rect.Width - 150, GuiFrame.Rect.Height * 0.9f);
var controlContainer = new GUIFrame(new RectTransform(new Vector2(0.3f, 0.35f), GuiFrame.RectTransform, Anchor.CenterLeft)
@@ -89,6 +97,20 @@ namespace Barotrauma.Items.Components
RelativeSpacing = 0.03f,
Stretch = true
};
autopilotTickBox = new GUITickBox(new RectTransform(new Vector2(0.3f, 0.3f), paddedControlContainer.RectTransform),
TextManager.Get("SteeringAutoPilot"), style: "GUIRadioButton")
{
OnSelected = (GUITickBox box) =>
{
AutoPilot = box.Selected;
if (AutoPilot && MaintainPos)
{
posToMaintain = controlledSub != null ?
controlledSub.WorldPosition :
item.Submarine == null ? item.WorldPosition : item.Submarine.WorldPosition;
}
unsentChanges = true;
user = Character.Controlled;
manualTickBox = new GUITickBox(new RectTransform(new Vector2(0.3f, 0.3f), paddedControlContainer.RectTransform),
TextManager.Get("SteeringManual"), style: "GUIRadioButton")
@@ -290,7 +312,18 @@ namespace Barotrauma.Items.Components
{ MinSize = new Point(150, 0), AbsoluteOffset = new Point((int)(viewSize * 0.9f), 0) }, style: null);
var paddedDockingContainer = new GUIFrame(new RectTransform(new Vector2(0.9f, 0.9f), dockingContainer.RectTransform, Anchor.Center), style: null);
dockingButton = new GUIButton(new RectTransform(new Vector2(0.3f, 0.3f), paddedDockingContainer.RectTransform, Anchor.Center), "Dock");
//TODO: add new texts for these ("Dock" & "Undock")
dockText = TextManager.Get("captain.dock");
undockText = TextManager.Get("captain.undock");
dockingButton = new GUIButton(new RectTransform(new Vector2(0.35f, 0.35f), paddedDockingContainer.RectTransform, Anchor.Center), dockText)
{
OnClicked = (btn, userdata) =>
{
item.SendSignal(0, "1", "toggle_docking", sender: Character.Controlled);
return true;
}
};
dockingButton.Font = GUI.SmallFont;
new GUIButton(new RectTransform(new Vector2(0.3f, 0.3f), paddedDockingContainer.RectTransform, Anchor.CenterLeft), "<")
{
@@ -312,6 +345,37 @@ namespace Barotrauma.Items.Components
OnClicked = NudgeButtonClicked,
UserData = -Vector2.UnitY
};
foreach (XElement subElement in element.Elements())
{
switch (subElement.Name.ToString().ToLowerInvariant())
{
case "steeringindicator":
steeringIndicator = new Sprite(subElement);
break;
case "maintainposindicator":
maintainPosIndicator = new Sprite(subElement);
break;
case "maintainposoriginindicator":
maintainPosOriginIndicator = new Sprite(subElement);
break;
}
}
}
private void FindConnectedDockingPort()
{
DockingSource =
(item.linkedTo.FirstOrDefault(l => l is Item item && item.GetComponent<DockingPort>() != null) as Item)?.GetComponent<DockingPort>();
if (DockingSource == null)
{
var dockingConnection = item.Connections.FirstOrDefault(c => c.Name == "toggle_docking");
if (dockingConnection != null)
{
var connectedPorts = item.GetConnectedComponentsRecursive<DockingPort>(dockingConnection);
DockingSource = connectedPorts.Find(p => p.Item.Submarine == item.Submarine);
}
}
}
/// <summary>
@@ -336,12 +400,7 @@ namespace Barotrauma.Items.Components
displaySubPos.Y = -displaySubPos.Y;
displaySubPos = displaySubPos.ClampLength(velRect.Width / 2);
displaySubPos = steerArea.Rect.Center.ToVector2() + displaySubPos;
GUI.DrawLine(spriteBatch,
displaySubPos,
new Vector2(displaySubPos.X + currVelocity.X, displaySubPos.Y - currVelocity.Y),
Color.Gray);
if (!AutoPilot)
{
Vector2 unitSteeringInput = steeringInput / 100.0f;
@@ -351,11 +410,22 @@ namespace Barotrauma.Items.Components
-steeringInput.Y * (float)Math.Sqrt(1.0f - 0.5f * unitSteeringInput.X * unitSteeringInput.X));
steeringInputPos += displaySubPos;
GUI.DrawLine(spriteBatch, displaySubPos, steeringInputPos, Color.LightGray);
GUI.DrawRectangle(spriteBatch, new Rectangle((int)steeringInputPos.X - 5, (int)steeringInputPos.Y - 5, 10, 10), Color.White);
if (steeringIndicator != null)
{
Vector2 dir = steeringInputPos - displaySubPos;
float angle = (float)Math.Atan2(dir.Y, dir.X);
steeringIndicator.Draw(spriteBatch, displaySubPos, Color.White, origin: steeringIndicator.Origin, rotate: angle,
scale: new Vector2(dir.Length() / steeringIndicator.size.X, 1.0f));
}
else
{
GUI.DrawLine(spriteBatch, displaySubPos, steeringInputPos, Color.LightGray);
GUI.DrawRectangle(spriteBatch, new Rectangle((int)steeringInputPos.X - 5, (int)steeringInputPos.Y - 5, 10, 10), Color.White);
}
if (velRect.Contains(PlayerInput.MousePosition))
{
GUI.DrawRectangle(spriteBatch, new Rectangle((int)steeringInputPos.X - 10, (int)steeringInputPos.Y - 10, 20, 20), Color.Red);
GUI.DrawRectangle(spriteBatch, new Rectangle((int)steeringInputPos.X - 4, (int)steeringInputPos.Y - 4, 8, 8), Color.Red, thickness: 2);
}
}
else if (posToMaintain.HasValue && !LevelStartSelected && !LevelEndSelected)
@@ -368,14 +438,26 @@ namespace Barotrauma.Items.Components
displayPosToMaintain = displayPosToMaintain.ClampLength(velRect.Width / 2);
displayPosToMaintain = steerArea.Rect.Center.ToVector2() + displayPosToMaintain;
float crossHairSize = 8.0f;
Color crosshairColor = Color.Orange * (0.5f + ((float)Math.Sin(Timing.TotalTime * 5.0f) + 1.0f) / 4.0f);
if (maintainPosIndicator != null)
{
maintainPosIndicator.Draw(spriteBatch, displayPosToMaintain, crosshairColor, scale: 0.5f * sonar.Zoom);
}
else
{
float crossHairSize = 8.0f;
GUI.DrawLine(spriteBatch, displayPosToMaintain + Vector2.UnitY * crossHairSize, displayPosToMaintain - Vector2.UnitY * crossHairSize, crosshairColor, width: 3);
GUI.DrawLine(spriteBatch, displayPosToMaintain + Vector2.UnitX * crossHairSize, displayPosToMaintain - Vector2.UnitX * crossHairSize, crosshairColor, width: 3);
}
GUI.DrawLine(spriteBatch, displayPosToMaintain + Vector2.UnitY * crossHairSize, displayPosToMaintain - Vector2.UnitY * crossHairSize, crosshairColor, width: 3);
GUI.DrawLine(spriteBatch, displayPosToMaintain + Vector2.UnitX * crossHairSize, displayPosToMaintain - Vector2.UnitX * crossHairSize, crosshairColor, width: 3);
Vector2 neutralPos = displaySubPos;
GUI.DrawRectangle(spriteBatch, new Rectangle((int)neutralPos.X - 5, (int)neutralPos.Y - 5, 10, 10), Color.Orange);
if (maintainPosOriginIndicator != null)
{
maintainPosOriginIndicator.Draw(spriteBatch, displaySubPos, Color.Orange, scale: 0.5f * sonar.Zoom);
}
else
{
GUI.DrawRectangle(spriteBatch, new Rectangle((int)displaySubPos.X - 5, (int)displaySubPos.Y - 5, 10, 10), Color.Orange);
}
}
}
@@ -386,10 +468,21 @@ namespace Barotrauma.Items.Components
-targetVelocity.Y * 0.9f * (float)Math.Sqrt(1.0f - 0.5f * unitTargetVel.X * unitTargetVel.X));
steeringPos += displaySubPos;
GUI.DrawLine(spriteBatch,
displaySubPos,
steeringPos,
Color.CadetBlue, 0, 2);
if (steeringIndicator != null)
{
Vector2 dir = steeringPos - displaySubPos;
float angle = (float)Math.Atan2(dir.Y, dir.X);
steeringIndicator.Draw(spriteBatch, displaySubPos, Color.Gray, origin: steeringIndicator.Origin, rotate: angle,
scale: new Vector2(dir.Length() / steeringIndicator.size.X, 0.7f));
}
else
{
GUI.DrawLine(spriteBatch,
displaySubPos,
steeringPos,
Color.CadetBlue, 0, 2);
}
}
public void DebugDrawHUD(SpriteBatch spriteBatch, Vector2 transducerCenter, float displayScale, float displayRadius, Vector2 center)
@@ -449,6 +542,12 @@ namespace Barotrauma.Items.Components
public override void UpdateHUD(Character character, float deltaTime, Camera cam)
{
if (!searchedConnectedDockingPort)
{
FindConnectedDockingPort();
searchedConnectedDockingPort = true;
}
if (steerArea.Rect.Contains(PlayerInput.MousePosition))
{
if (!PlayerInput.KeyDown(InputType.Deselect) && !PlayerInput.KeyHit(InputType.Deselect))
@@ -463,8 +562,9 @@ namespace Barotrauma.Items.Components
if (DockingModeEnabled)
{
if (Math.Abs(DockingSource.Item.WorldPosition.X - DockingTarget.Item.WorldPosition.X) < DockingSource.DistanceTolerance.X &&
Math.Abs(DockingSource.Item.WorldPosition.X - DockingTarget.Item.WorldPosition.X) < DockingSource.DistanceTolerance.X)
Math.Abs(DockingSource.Item.WorldPosition.Y - DockingTarget.Item.WorldPosition.Y) < DockingSource.DistanceTolerance.X)
{
dockingButton.Text = dockText;
if (dockingButton.FlashTimer <= 0.0f)
{
dockingButton.Flash(Color.LightGreen);
@@ -472,6 +572,21 @@ namespace Barotrauma.Items.Components
}
}
}
else if (DockingSource != null && DockingSource.Docked)
{
dockingButton.Text = undockText;
dockingContainer.Visible = true;
statusContainer.Visible = false;
if (dockingButton.FlashTimer <= 0.0f)
{
dockingButton.Flash(Color.LightGreen);
dockingButton.Pulsate(Vector2.One, Vector2.One * 1.2f, dockingButton.FlashTimer);
}
}
else
{
dockingButton.Text = dockText;
}
autoPilotControlsDisabler.Visible = !AutoPilot;
@@ -581,8 +696,6 @@ namespace Barotrauma.Items.Components
float closestDist = DockingAssistThreshold * DockingAssistThreshold;
DockingModeEnabled = false;
DockingSource = null;
DockingTarget = null;
foreach (DockingPort sourcePort in DockingPort.List)
{
if (sourcePort.Docked || sourcePort.Item.Submarine == null) { continue; }
@@ -617,8 +730,9 @@ namespace Barotrauma.Items.Components
private bool NudgeButtonClicked(GUIButton btn, object userdata)
{
if (!MaintainPos)
if (!MaintainPos || !AutoPilot)
{
AutoPilot = true;
posToMaintain = item.Submarine.WorldPosition;
}
MaintainPos = true;