From 1c58c9323dd5a849e4e3680cd48560e0fae8fcb1 Mon Sep 17 00:00:00 2001 From: juanjp600 Date: Sat, 24 Sep 2016 18:57:00 -0300 Subject: [PATCH] Added memPosX/Y This will be used on the client's side to compare positions with what the server says. --- Subsurface/Source/Characters/Character.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Subsurface/Source/Characters/Character.cs b/Subsurface/Source/Characters/Character.cs index 8ef38ba8a..587e50a54 100644 --- a/Subsurface/Source/Characters/Character.cs +++ b/Subsurface/Source/Characters/Character.cs @@ -32,6 +32,9 @@ namespace Barotrauma List memMouseX = new List(); List memMouseY = new List(); + List memPosX = new List(); + List memPosY = new List(); + //the Character that the player is currently controlling private static Character controlled;