Renaming fields in the Client class for consistency
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@@ -195,7 +195,7 @@ namespace Barotrauma
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lastUpdateID++;
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bool success =
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GameMain.Server.ConnectedClients.Any(c => c.inGame && c.Character != null && !c.Character.IsDead) ||
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GameMain.Server.ConnectedClients.Any(c => c.InGame && c.Character != null && !c.Character.IsDead) ||
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(GameMain.Server.Character != null && !GameMain.Server.Character.IsDead);
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/*if (success)
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@@ -409,7 +409,7 @@ namespace Barotrauma
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if (!sender.HasPermission(ClientPermissions.ManageCampaign))
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{
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DebugConsole.ThrowError("Client \""+sender.name+"\" does not have a permission to manage the campaign");
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DebugConsole.ThrowError("Client \""+sender.Name+"\" does not have a permission to manage the campaign");
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return;
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}
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