Renaming fields in the Client class for consistency

This commit is contained in:
Joonas Rikkonen
2017-11-23 20:43:22 +02:00
parent 4689bec441
commit 1c09f757a2
14 changed files with 197 additions and 189 deletions
@@ -866,7 +866,7 @@ namespace Barotrauma
if (GameMain.Server != null)
{
var selectedClient = GameMain.Server.ConnectedClients.Find(c => c.name == component.UserData.ToString());
var selectedClient = GameMain.Server.ConnectedClients.Find(c => c.Name == component.UserData.ToString());
new GUITextBlock(new Rectangle(0, 25, 150, 15), selectedClient.Connection.RemoteEndPoint.Address.ToString(), "", playerFrameInner);