Renaming fields in the Client class for consistency
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@@ -91,6 +91,7 @@ namespace Barotrauma.Networking
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fileReceiver = new FileReceiver();
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fileReceiver.OnFinished += OnFileReceived;
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fileReceiver.OnTransferFailed += OnTransferFailed;
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characterInfo = new CharacterInfo(Character.HumanConfigFile, name,Gender.None,null);
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characterInfo.Job = null;
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@@ -765,7 +766,7 @@ namespace Barotrauma.Networking
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myCharacter = null;
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foreach (Client c in otherClients)
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{
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c.inGame = false;
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c.InGame = false;
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c.Character = null;
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}
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yield return CoroutineStatus.Success;
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@@ -908,7 +909,7 @@ namespace Barotrauma.Networking
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}
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ConnectedClients.Add(newClient);
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GameMain.NetLobbyScreen.AddPlayer(newClient.name);
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GameMain.NetLobbyScreen.AddPlayer(newClient.Name);
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}
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Voting.AllowSubVoting = allowSubVoting;
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@@ -1142,6 +1143,14 @@ namespace Barotrauma.Networking
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}
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}
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private void OnTransferFailed(FileReceiver.FileTransferIn transfer)
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{
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if (transfer.FileType == FileTransferType.CampaignSave)
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{
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GameMain.Client.RequestFile(FileTransferType.CampaignSave, null, null);
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}
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}
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public void CreateEntityEvent(IClientSerializable entity, object[] extraData)
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{
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entityEventManager.CreateEvent(entity, extraData);
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@@ -105,7 +105,7 @@ namespace Barotrauma.Networking
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if (y >= startY && y < startY + height - 120)
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{
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GUI.SmallFont.DrawString(spriteBatch, c.name + " (" + c.Connection.RemoteEndPoint.Address.ToString() + ")", new Vector2(x + 10, y), clientColor);
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GUI.SmallFont.DrawString(spriteBatch, c.Name + " (" + c.Connection.RemoteEndPoint.Address.ToString() + ")", new Vector2(x + 10, y), clientColor);
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GUI.SmallFont.DrawString(spriteBatch, "Ping: " + (int)(c.Connection.AverageRoundtripTime * 1000.0f) + " ms", new Vector2(x + 20, y + 10), clientColor);
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}
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if (y + 25 >= startY && y < startY + height - 130) GUI.SmallFont.DrawString(spriteBatch, "Resent messages: " + c.Connection.Statistics.ResentMessages, new Vector2(x + 20, y + 20), clientColor);
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@@ -130,7 +130,7 @@ namespace Barotrauma.Networking
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{
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var transfers = fileSender.ActiveTransfers.FindAll(t => t.Connection == client.Connection);
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var clientNameBox = GameMain.NetLobbyScreen.PlayerList.FindChild(client.name);
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var clientNameBox = GameMain.NetLobbyScreen.PlayerList.FindChild(client.Name);
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var clientInfo = clientNameBox.FindChild("filetransfer");
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if (clientInfo == null)
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@@ -473,27 +473,27 @@ namespace Barotrauma.Networking
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{
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GUIFrame frame = new GUIFrame(new Rectangle(0, 0, 0, 40), Color.Transparent, null, cList);
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frame.Padding = new Vector4(5.0f, 5.0f, 5.0f, 5.0f);
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frame.Color = (c.inGame && c.Character != null && !c.Character.IsDead) ? Color.Gold * 0.2f : Color.Transparent;
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frame.Color = (c.InGame && c.Character != null && !c.Character.IsDead) ? Color.Gold * 0.2f : Color.Transparent;
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frame.HoverColor = Color.LightGray * 0.5f;
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frame.SelectedColor = Color.Gold * 0.5f;
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GUITextBlock textBlock = new GUITextBlock(
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new Rectangle(40, 0, 0, 25),
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c.name + " (" + c.Connection.RemoteEndPoint.Address.ToString() + ")",
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c.Name + " (" + c.Connection.RemoteEndPoint.Address.ToString() + ")",
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Color.Transparent, Color.White,
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Alignment.Left, Alignment.Left,
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null, frame);
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var banButton = new GUIButton(new Rectangle(-110, 0, 100, 20), "Ban", Alignment.Right | Alignment.CenterY, "", frame);
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banButton.UserData = c.name;
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banButton.UserData = c.Name;
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banButton.OnClicked = GameMain.NetLobbyScreen.BanPlayer;
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var rangebanButton = new GUIButton(new Rectangle(-220, 0, 100, 20), "Ban range", Alignment.Right | Alignment.CenterY, "", frame);
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rangebanButton.UserData = c.name;
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rangebanButton.UserData = c.Name;
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rangebanButton.OnClicked = GameMain.NetLobbyScreen.BanPlayerRange;
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var kickButton = new GUIButton(new Rectangle(0, 0, 100, 20), "Kick", Alignment.Right | Alignment.CenterY, "", frame);
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kickButton.UserData = c.name;
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kickButton.UserData = c.Name;
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kickButton.OnClicked = GameMain.NetLobbyScreen.KickPlayer;
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textBlock.Padding = new Vector4(5.0f, 0.0f, 5.0f, 0.0f);
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@@ -30,9 +30,9 @@ namespace Barotrauma.Networking
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{
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foreach (Client c in GameMain.Server.ConnectedClients)
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{
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if (!IsWhiteListed(c.name, c.Connection.RemoteEndPoint.Address.ToString()))
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if (!IsWhiteListed(c.Name, c.Connection.RemoteEndPoint.Address.ToString()))
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{
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whitelistedPlayers.Add(new WhiteListedPlayer(c.name, c.Connection.RemoteEndPoint.Address.ToString()));
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whitelistedPlayers.Add(new WhiteListedPlayer(c.Name, c.Connection.RemoteEndPoint.Address.ToString()));
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if (whitelistFrame != null) CreateWhiteListFrame(whitelistFrame.Parent);
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}
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}
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