Fixed camera being placed at {-2147483647, -2147483647} when starting a round, fixed debugdraw crashing the game, moving spectator camera along with the closest sub in Submarine.ForceTranslate
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@@ -24,7 +24,7 @@ namespace Barotrauma
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public BackgroundCreatureManager BackgroundCreatureManager;
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public Camera Cam
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public override Camera Cam
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{
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get { return cam; }
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}
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