(a40a61508) Added: Not drawing cursor when the window is not active
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@@ -396,8 +396,11 @@ namespace Barotrauma
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{
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MouseOn.DrawToolTip(spriteBatch);
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}
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Cursor.Draw(spriteBatch, PlayerInput.LatestMousePosition, 0, Scale / 2f);
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if (GameMain.WindowActive)
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{
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Cursor.Draw(spriteBatch, PlayerInput.LatestMousePosition, 0, Scale / 2f);
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}
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}
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public static void DrawBackgroundSprite(SpriteBatch spriteBatch, Sprite backgroundSprite, float blurAmount = 1.0f, float aberrationStrength = 1.0f)
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