Endworm attacks working, itemlabel text saving bugfix, deconstructors & fabricators need power, engine sprite, disable wire node dragging in character mode, only hit with one meleeweapon at a time, fixrequirement text overflow fix, mapentities can hace multiple categories, Gap.FindHull fix, Waypoint ladder & gap saving, stuff
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@@ -17,7 +17,7 @@
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<Sprite texture="Content/UI/orderSymbols.png" sourcerect="192,0,64,64"/>
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</Order>
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<Order name="Operate Railgun" doingtext="Operating Railgun" targetitemtype="Turret" options="Fire at will, Hold fire" color="1.0,0.0,0.0,1.0">
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<Order name="Operate Railgun" doingtext="Operating Railgun" targetitemtype="Turret" usecontroller="true" options="Fire at will, Hold fire" color="1.0,0.0,0.0,1.0">
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<Sprite texture="Content/UI/orderSymbols.png" sourcerect="0,64,64,64"/>
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</Order>
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</Orders>
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