Endworm attacks working, itemlabel text saving bugfix, deconstructors & fabricators need power, engine sprite, disable wire node dragging in character mode, only hit with one meleeweapon at a time, fixrequirement text overflow fix, mapentities can hace multiple categories, Gap.FindHull fix, Waypoint ladder & gap saving, stuff

This commit is contained in:
Regalis
2016-01-18 20:09:38 +02:00
parent 5f1cb194ab
commit 1a5b3fa66a
39 changed files with 206 additions and 152 deletions
+3 -3
View File
@@ -83,7 +83,7 @@
<Body width="90" height="30" density="10"/>
<MeleeWeapon slots="Any,RightHand"
<MeleeWeapon slots="Any,RightHand,LeftHand"
aimpos="50,0" handle1="-5,0" holdangle="10" reload="1.0">
<Attack damage="2" stun="0.2" damagetype="Blunt" sound="Content/Items/Weapons/smack.ogg"/>
<StatusEffect type="OnUse" target="Contained,Character" Condition="-25.0" stun="10.0" disabledeltatime="true" sound="Content/Items/Weapons/stunbaton.ogg">
@@ -104,7 +104,7 @@
<Item
name="Battery Cell"
category="Equipment"
category="Equipment,Electrical"
pickdistance="150"
tags="smallitem,loadable"
price="50"
@@ -119,7 +119,7 @@
<Item
name="Fulgurium Battery Cell"
category="Equipment"
category="Equipment,Electrical"
pickdistance="150"
tags="smallitem,loadable"
description="A battery cell contructed of the rare and poorly understood compound Fulgurium.">