Endworm attacks working, itemlabel text saving bugfix, deconstructors & fabricators need power, engine sprite, disable wire node dragging in character mode, only hit with one meleeweapon at a time, fixrequirement text overflow fix, mapentities can hace multiple categories, Gap.FindHull fix, Waypoint ladder & gap saving, stuff
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@@ -83,7 +83,7 @@
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<Body width="90" height="30" density="10"/>
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<MeleeWeapon slots="Any,RightHand"
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<MeleeWeapon slots="Any,RightHand,LeftHand"
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aimpos="50,0" handle1="-5,0" holdangle="10" reload="1.0">
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<Attack damage="2" stun="0.2" damagetype="Blunt" sound="Content/Items/Weapons/smack.ogg"/>
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<StatusEffect type="OnUse" target="Contained,Character" Condition="-25.0" stun="10.0" disabledeltatime="true" sound="Content/Items/Weapons/stunbaton.ogg">
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@@ -104,7 +104,7 @@
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<Item
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name="Battery Cell"
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category="Equipment"
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category="Equipment,Electrical"
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pickdistance="150"
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tags="smallitem,loadable"
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price="50"
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@@ -119,7 +119,7 @@
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<Item
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name="Fulgurium Battery Cell"
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category="Equipment"
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category="Equipment,Electrical"
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pickdistance="150"
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tags="smallitem,loadable"
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description="A battery cell contructed of the rare and poorly understood compound Fulgurium.">
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