Endworm attacks working, itemlabel text saving bugfix, deconstructors & fabricators need power, engine sprite, disable wire node dragging in character mode, only hit with one meleeweapon at a time, fixrequirement text overflow fix, mapentities can hace multiple categories, Gap.FindHull fix, Waypoint ladder & gap saving, stuff
This commit is contained in:
@@ -42,14 +42,14 @@
|
||||
<sprite texture="Content/Characters/Endworm/endworm.png" sourcerect="704,0,320,400" depth="0.07" origin="0.5,0.5"/>
|
||||
</limb>
|
||||
|
||||
<limb id = "8" width="100" height="450" impacttolerance="100.0">
|
||||
<limb id = "8" width="50" height="320" impacttolerance="100.0">
|
||||
<sprite texture="Content/Characters/Endworm/endworm.png" sourcerect="755,552,137,470" depth="0.08" origin="0.5,0.5"/>
|
||||
<attack type="PinchCW" range="500" duration="0.5" damage="30" stun="5.0" structuredamage="500" damagetype="slash"/>
|
||||
<attack type="PinchCW" range="800" duration="0.5" damage="30" stun="5.0" structuredamage="500" damagetype="slash"/>
|
||||
</limb>
|
||||
|
||||
<limb id = "9" width="100" height="450" impacttolerance="100.0">
|
||||
<limb id = "9" width="50" height="320" impacttolerance="100.0">
|
||||
<sprite texture="Content/Characters/Endworm/endworm.png" sourcerect="892,552,137,470" depth="0.08" origin="0.6,0.5"/>
|
||||
<attack type="PinchCCW" range="500" duration="0.5" damage="30" stun="5.0" structuredamage="500" damagetype="slash"/>
|
||||
<attack type="PinchCCW" range="800" duration="0.5" damage="30" stun="5.0" structuredamage="500" damagetype="slash"/>
|
||||
</limb>
|
||||
|
||||
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 1.6 KiB |
@@ -2,6 +2,7 @@
|
||||
<Items>
|
||||
<Item
|
||||
name="Oxygen Tank"
|
||||
category="Equipment,Misc"
|
||||
Tags="smallitem"
|
||||
pickdistance="150"
|
||||
price="50">
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 46 KiB After Width: | Height: | Size: 61 KiB |
@@ -9,7 +9,7 @@
|
||||
|
||||
<Sprite texture ="engine.png" depth="0.8"/>
|
||||
|
||||
<Engine minvoltage="0.5" powerperforce="10.0" maxforce="500" canbeselected = "true">
|
||||
<Engine minvoltage="0.5" powerconsumption="2000.0" maxforce="2000" canbeselected = "true">
|
||||
<GuiFrame rect="0,0,350,160" alignment="Center" color="0.0,0.0,0.0,0.6"/>
|
||||
<sound file="engine.ogg" type="OnActive" range="3000.0" volume="CurrentVolume" loop="true"/>
|
||||
</Engine>
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
|
||||
<Sprite texture="Content/Items/machines.png" depth="0.8" sourcerect="0,128,64,128"/>
|
||||
|
||||
<Fabricator canbeselected = "true">
|
||||
<Fabricator canbeselected = "true" powerconsumption="500.0">
|
||||
|
||||
<GuiFrame rect="0,0,600,400" alignment="Center" color="0.0,0.0,0.0,0.6"/>
|
||||
|
||||
@@ -58,7 +58,7 @@
|
||||
|
||||
<Sprite texture="Content/Items/machines.png" depth="0.8" sourcerect="64,128,64,128"/>
|
||||
|
||||
<Deconstructor canbeselected = "true">
|
||||
<Deconstructor canbeselected = "true" powerconsumption="500.0">
|
||||
<sound file="deconstructor.ogg" type="OnActive" range="1000.0" loop="true"/>
|
||||
|
||||
<GuiFrame rect="0,0,300,200" alignment="Center" color="0.0,0.0,0.0,0.6"/>
|
||||
|
||||
@@ -69,8 +69,7 @@
|
||||
name="Incendium Fuel Rod"
|
||||
Tags="smallitem"
|
||||
pickdistance="150"
|
||||
spritecolor="0.5,0.0,0.0,1.0"
|
||||
price="200">
|
||||
spritecolor="0.5,0.0,0.0,1.0">
|
||||
|
||||
<Sprite texture ="fuelrod.png"/>
|
||||
|
||||
|
||||
@@ -64,7 +64,7 @@
|
||||
|
||||
<Item
|
||||
name="Railgun Shell"
|
||||
category="Equipment"
|
||||
category="Misc"
|
||||
pickdistance="200"
|
||||
price="100">
|
||||
|
||||
|
||||
@@ -83,7 +83,7 @@
|
||||
|
||||
<Body width="90" height="30" density="10"/>
|
||||
|
||||
<MeleeWeapon slots="Any,RightHand"
|
||||
<MeleeWeapon slots="Any,RightHand,LeftHand"
|
||||
aimpos="50,0" handle1="-5,0" holdangle="10" reload="1.0">
|
||||
<Attack damage="2" stun="0.2" damagetype="Blunt" sound="Content/Items/Weapons/smack.ogg"/>
|
||||
<StatusEffect type="OnUse" target="Contained,Character" Condition="-25.0" stun="10.0" disabledeltatime="true" sound="Content/Items/Weapons/stunbaton.ogg">
|
||||
@@ -104,7 +104,7 @@
|
||||
|
||||
<Item
|
||||
name="Battery Cell"
|
||||
category="Equipment"
|
||||
category="Equipment,Electrical"
|
||||
pickdistance="150"
|
||||
tags="smallitem,loadable"
|
||||
price="50"
|
||||
@@ -119,7 +119,7 @@
|
||||
|
||||
<Item
|
||||
name="Fulgurium Battery Cell"
|
||||
category="Equipment"
|
||||
category="Equipment,Electrical"
|
||||
pickdistance="150"
|
||||
tags="smallitem,loadable"
|
||||
description="A battery cell contructed of the rare and poorly understood compound Fulgurium.">
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 3.6 KiB After Width: | Height: | Size: 3.5 KiB |
@@ -17,7 +17,7 @@
|
||||
<Sprite texture="Content/UI/orderSymbols.png" sourcerect="192,0,64,64"/>
|
||||
</Order>
|
||||
|
||||
<Order name="Operate Railgun" doingtext="Operating Railgun" targetitemtype="Turret" options="Fire at will, Hold fire" color="1.0,0.0,0.0,1.0">
|
||||
<Order name="Operate Railgun" doingtext="Operating Railgun" targetitemtype="Turret" usecontroller="true" options="Fire at will, Hold fire" color="1.0,0.0,0.0,1.0">
|
||||
<Sprite texture="Content/UI/orderSymbols.png" sourcerect="0,64,64,64"/>
|
||||
</Order>
|
||||
</Orders>
|
||||
Reference in New Issue
Block a user