diff --git a/Subsurface/Properties/AssemblyInfo.cs b/Subsurface/Properties/AssemblyInfo.cs index bcfba59b9..42e17de84 100644 --- a/Subsurface/Properties/AssemblyInfo.cs +++ b/Subsurface/Properties/AssemblyInfo.cs @@ -9,7 +9,7 @@ using System.Runtime.InteropServices; [assembly: AssemblyConfiguration("")] [assembly: AssemblyDescription("")] [assembly: AssemblyCompany("")] -[assembly: AssemblyCopyright("Copyright © Undertow Games 2015")] +[assembly: AssemblyCopyright("Copyright © Undertow Games 2016")] [assembly: AssemblyTrademark("")] [assembly: AssemblyCulture("")] @@ -31,5 +31,5 @@ using System.Runtime.InteropServices; // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("0.3.3.1")] -[assembly: AssemblyFileVersion("0.3.3.1")] +[assembly: AssemblyVersion("0.3.4.0")] +[assembly: AssemblyFileVersion("0.3.4.0")] diff --git a/Subsurface/changelog.txt b/Subsurface/changelog.txt index d85390608..4ea04ccb0 100644 --- a/Subsurface/changelog.txt +++ b/Subsurface/changelog.txt @@ -15,6 +15,7 @@ Other: - thermal artifacts catch fire even if they're not being held - placed items/structures can be resized in the editor - items in the inventory can be swapped between slots by dragging them on top of each other +- cyrillic character support - slower underwater scooters - fixed pressure building up in enclosed rooms full of water, even if there were no hull breaches - an indicator which shows the direction of the sub when spectating diff --git a/Subsurface_Solution.v12.suo b/Subsurface_Solution.v12.suo index 96beba821..07f64bd8d 100644 Binary files a/Subsurface_Solution.v12.suo and b/Subsurface_Solution.v12.suo differ