(c445db0f5) Lazy load item & structure sprites (loaded automatically when switching to the sub editor or instantiating an item/structure, so should not cause any mid-game freezes).

This commit is contained in:
Joonas Rikkonen
2019-04-04 11:09:32 +03:00
parent 66fa81bd3d
commit 1966bcb4ab
22 changed files with 133 additions and 584 deletions
@@ -356,7 +356,7 @@ namespace Barotrauma
}
tempBuffer.Write(IsRagdolled);
tempBuffer.Write(AnimController.Dir > 0.0f);
tempBuffer.Write(AnimController.TargetDir == Direction.Right);
}
if (SelectedCharacter != null || SelectedConstruction != null)