(aee208587) Option to configure multiple sprite variants for a LevelObject, implemented new ice/rock sprites

This commit is contained in:
Joonas Rikkonen
2019-05-16 05:57:58 +03:00
parent 412d46169e
commit 18b6775457
18 changed files with 358 additions and 171 deletions
@@ -436,6 +436,25 @@ namespace Barotrauma
}
}
public string DisplayName
{
get;
private set;
}
private string roomName;
[Editable, Serialize("", true, translationTextTag: "RoomName.")]
public string RoomName
{
get { return roomName; }
set
{
if (roomName == value) { return; }
roomName = value;
DisplayName = TextManager.Get(roomName, returnNull: true) ?? roomName;
}
}
public override Rectangle Rect
{
get