Fabricator, deconstructor, itemspawner & itemremover syncing, fixed placing hulls in editor, misc cleanup
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@@ -228,7 +228,7 @@ namespace Barotrauma
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public override string ToString()
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{
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return (GameMain.DebugDraw) ? Name +"(ID: "+ID+")" : Name;
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return (GameMain.DebugDraw) ? Name + "(ID: " + ID + ")" : Name;
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}
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public List<IPropertyObject> AllPropertyObjects
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