Fabricator, deconstructor, itemspawner & itemremover syncing, fixed placing hulls in editor, misc cleanup
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@@ -81,7 +81,7 @@ namespace Barotrauma
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private static void CreateGUIFrame(Item item)
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{
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int width = 400, height = 500;
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int x = 0, y = 0;
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int y = 0;
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frame = new GUIFrame(new Rectangle(0, 0, width, height), null, Alignment.Center, GUI.Style);
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frame.Padding = new Vector4(20.0f, 20.0f, 20.0f, 20.0f);
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