Fabricator, deconstructor, itemspawner & itemremover syncing, fixed placing hulls in editor, misc cleanup
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@@ -192,7 +192,7 @@ namespace Barotrauma
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//vel.Y = message.ReadFloat();
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}
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catch (Exception e)
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catch
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{
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return;
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}
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@@ -413,11 +413,6 @@ namespace Barotrauma
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Item item = FindEntityByID(Info.PickedItemIDs[i]) as Item;
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if (item==null)
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{
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int a = 1;
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}
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System.Diagnostics.Debug.Assert(item != null);
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if (item == null) continue;
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