Progress + prettier ice walls
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@@ -431,7 +431,7 @@ namespace Barotrauma
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if (Submarine.Loaded != null && Submarine.Loaded.GodMode) return new AttackResult(0.0f, 0.0f);
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if (!prefab.HasBody || prefab.IsPlatform) return new AttackResult(0.0f, 0.0f);
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Vector2 transformedPos = ConvertUnits.ToDisplayUnits(position);
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Vector2 transformedPos = position;
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if (Submarine != null) transformedPos -= Submarine.Position;
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int i = FindSectionIndex(transformedPos);
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