Progress + prettier ice walls

This commit is contained in:
Regalis
2015-12-12 13:44:05 +02:00
parent 78bccca4af
commit 17e8a2171f
49 changed files with 479 additions and 273 deletions
+1 -1
View File
@@ -128,7 +128,7 @@ namespace Barotrauma.Lights
//draw the light shape
//where Alpha is 0, nothing will be written
spriteBatch.Begin(SpriteSortMode.Deferred, CustomBlendStates.MultiplyWithAlpha, null, null, null, null, Matrix.CreateTranslation(new Vector3(Submarine.Loaded.DrawPosition.X, -Submarine.Loaded.DrawPosition.Y, 0.0f)) * cam.Transform);
spriteBatch.Begin(SpriteSortMode.Deferred, CustomBlendStates.MultiplyWithAlpha, null, null, null, null, cam.Transform);
light.Draw(spriteBatch);
spriteBatch.End();
}