Progress + prettier ice walls
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@@ -62,7 +62,7 @@ namespace Barotrauma.Items.Components
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if (pt.item.Condition<=0.0f && prevCondition > 0.0f)
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{
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sparkSounds[Rand.Int(sparkSounds.Length)].Play(1.0f, 600.0f, pt.item.Position);
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sparkSounds[Rand.Int(sparkSounds.Length)].Play(1.0f, 600.0f, pt.item.WorldPosition);
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Vector2 baseVel = Rand.Vector(300.0f);
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for (int i = 0; i < 10; i++)
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