- clients only apply OnImpact statuseffects on items when the server says so

- fixed characters occasionally teleporting partially inside walls in mp
- made it easier to drag characters while swimming
This commit is contained in:
Regalis
2016-04-16 21:00:21 +03:00
parent 204d1333d1
commit 17d499d70a
5 changed files with 59 additions and 52 deletions

View File

@@ -340,6 +340,8 @@ namespace Barotrauma
//couldn't find a place for a cave -> abort
if (tries >= maxTries) break;
if (!caveCells.Any()) continue;
usedCaveCells.AddRange(caveCells);
List<VoronoiCell> caveSolidCells;