- clients only apply OnImpact statuseffects on items when the server says so

- fixed characters occasionally teleporting partially inside walls in mp
- made it easier to drag characters while swimming
This commit is contained in:
Regalis
2016-04-16 21:00:21 +03:00
parent 204d1333d1
commit 17d499d70a
5 changed files with 59 additions and 52 deletions
+1 -1
View File
@@ -99,7 +99,7 @@ namespace Barotrauma
limb.pullJoint.Enabled = false;
}
new NetworkEvent(NetworkEventType.SelectCharacter, Character.Controlled.ID, true, Character.Controlled.SelectedCharacter);
new NetworkEvent(NetworkEventType.SelectCharacter, Character.Controlled.ID, true, Character.Controlled.SelectedCharacter.ID);
return true;
};