Fixed RoundStarted returning incorrect values in sub editor

This commit is contained in:
EvilFactory
2023-01-17 13:16:30 -03:00
parent a8da4f9cd1
commit 17d125e6d5
@@ -192,7 +192,7 @@ namespace Barotrauma
get get
{ {
if (GameMain.IsSingleplayer) { return GameMain.GameSession != null; } if (GameMain.IsSingleplayer) { return GameMain.GameSession != null && GameMain.GameSession.IsRunning; }
#if SERVER #if SERVER
return GameMain.Server?.GameStarted == true; return GameMain.Server?.GameStarted == true;
#else #else