Disabled vsync + added input list to Character

Not everything breaks without vsync. GUI updates need to be fixed.
This commit is contained in:
juanjp600
2016-09-16 15:54:11 -03:00
parent e4f11e4679
commit 179c0424d7
2 changed files with 10 additions and 1 deletions
@@ -27,6 +27,10 @@ namespace Barotrauma
get { return netStateID; }
}
List<char> memInput = new List<char>();
List<float> memMouseX = new List<float>();
List<float> memMouseY = new List<float>();
//the Character that the player is currently controlling
private static Character controlled;