diff --git a/Subsurface/Source/Map/Levels/Level.cs b/Subsurface/Source/Map/Levels/Level.cs index 2b6bae229..f5ae51cea 100644 --- a/Subsurface/Source/Map/Levels/Level.cs +++ b/Subsurface/Source/Map/Levels/Level.cs @@ -757,7 +757,7 @@ namespace Barotrauma int tries = 0; do { - Vector2 startPos = Level.Loaded.GetRandomInterestingPosition(true, spawnPosType); + Vector2 startPos = Level.Loaded.GetRandomInterestingPosition(true, spawnPosType, true); startPos += Rand.Vector(Rand.Range(0.0f, randomSpread, false), false);