Handling exceptions in particle update, gamesession UI order fix, traitor setting loading fix
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@@ -364,7 +364,7 @@ namespace Barotrauma
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{
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if (gameMode != null) gameMode.AddToGUIUpdateList();
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if (infoFrame != null) infoButton.AddToGUIUpdateList();
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if (infoFrame != null) infoFrame.AddToGUIUpdateList();
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}
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public void Update(float deltaTime)
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