improved humanoid animations, some map stats in map editor, gap connections visible in editor, editing wire nodes in editor, pumps don't have to be manually linked, coroutine exception handling

This commit is contained in:
Regalis
2015-09-15 17:24:52 +03:00
parent d29ee03681
commit 16bf562837
21 changed files with 254 additions and 136 deletions

View File

@@ -87,13 +87,15 @@ namespace Subsurface
sw.WriteLine(sb.ToString());
sw.Close();
#if WINDOWS
MessageBox.Show( "A crash report (''crashreport.txt'') was saved in the root folder of the game."+
" If you'd like to help fix this bug, please make a bug report on the Undertow Games forum with the report attached.",
" If you'd like to help fix this bug, please post the report on the Undertow Games forums.",
"Oops! Subsurface just crashed.", MessageBoxButtons.OK, MessageBoxIcon.Error);
#endif
sw.Close();
}
}
#endif