improved humanoid animations, some map stats in map editor, gap connections visible in editor, editing wire nodes in editor, pumps don't have to be manually linked, coroutine exception handling
This commit is contained in:
@@ -9,7 +9,6 @@ namespace Subsurface.Lights
|
||||
{
|
||||
class LightSource
|
||||
{
|
||||
|
||||
private static Texture2D lightTexture;
|
||||
|
||||
private Color color;
|
||||
Reference in New Issue
Block a user