BarotraumaServer compiles
Cleanup + fixes coming up next
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@@ -264,6 +264,26 @@ namespace Barotrauma
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}
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return editingHUD;
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}
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public virtual void UpdateHUD(Camera cam, Character character)
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{
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if (condition <= 0.0f)
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{
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FixRequirement.UpdateHud(this, character);
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return;
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}
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if (HasInGameEditableProperties)
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{
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UpdateEditing(cam);
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}
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foreach (ItemComponent ic in components)
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{
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if (ic.CanBeSelected) ic.UpdateHUD(character);
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}
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}
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public virtual void DrawHUD(SpriteBatch spriteBatch, Camera cam, Character character)
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{
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if (condition <= 0.0f)
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