BarotraumaServer compiles
Cleanup + fixes coming up next
This commit is contained in:
@@ -64,7 +64,11 @@
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Source\Camera.cs" />
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<Compile Include="Source\Characters\AICharacter.cs" />
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<Compile Include="Source\Characters\AI\AITarget.cs" />
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<Compile Include="Source\Characters\AI\CrewCommander.cs" />
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<Compile Include="Source\Characters\AI\EnemyAIController.cs" />
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<Compile Include="Source\Characters\AI\HumanAIController.cs" />
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<Compile Include="Source\Characters\Animation\Ragdoll.cs" />
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<Compile Include="Source\Characters\BackgroundSprite\BackgroundCreature.cs" />
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<Compile Include="Source\Characters\BackgroundSprite\BackgroundCreatureManager.cs" />
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<Compile Include="Source\Characters\BackgroundSprite\BackgroundCreaturePrefab.cs" />
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@@ -73,6 +77,7 @@
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<Compile Include="Source\Characters\Character.cs" />
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<Compile Include="Source\Characters\CharacterHUD.cs" />
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<Compile Include="Source\Characters\CharacterInfo.cs" />
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<Compile Include="Source\Characters\CharacterNetworking.cs" />
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<Compile Include="Source\Characters\CharacterSound.cs" />
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<Compile Include="Source\Characters\HUDProgressBar.cs" />
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<Compile Include="Source\Characters\Jobs\JobPrefab.cs" />
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@@ -80,10 +85,13 @@
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<Compile Include="Source\DebugConsole.cs" />
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<Compile Include="Source\EventInput\EventInput.cs" />
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<Compile Include="Source\EventInput\KeyboardDispatcher.cs" />
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<Compile Include="Source\Events\Missions\Mission.cs" />
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<Compile Include="Source\Events\Missions\MissionMode.cs" />
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<Compile Include="Source\Fonts\ScalableFont.cs" />
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<Compile Include="Source\GameMain.cs" />
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<Compile Include="Source\GameSession\CrewManager.cs" />
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<Compile Include="Source\GameSession\GameModes\SinglePlayerMode.cs" />
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<Compile Include="Source\GameSession\GameModes\TraitorManager.cs" />
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<Compile Include="Source\GameSession\GameModes\Tutorials\BasicTutorial.cs" />
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<Compile Include="Source\GameSession\GameModes\Tutorials\EditorTutorial.cs" />
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<Compile Include="Source\GameSession\GameModes\Tutorials\TutorialMode.cs" />
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@@ -125,33 +133,45 @@
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<Compile Include="Source\Items\Components\Power\PowerContainer.cs" />
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<Compile Include="Source\Items\Components\Power\Powered.cs" />
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<Compile Include="Source\Items\Components\Power\PowerTransfer.cs" />
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<Compile Include="Source\Items\Components\Signal\Connection.cs" />
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<Compile Include="Source\Items\Components\Signal\ConnectionPanel.cs" />
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<Compile Include="Source\Items\Components\Signal\Wire.cs" />
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<Compile Include="Source\Items\Components\StatusHUD.cs" />
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<Compile Include="Source\Items\Components\Turret.cs" />
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<Compile Include="Source\Items\DockingPort.cs" />
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<Compile Include="Source\Items\FixRequirement.cs" />
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<Compile Include="Source\Items\Inventory.cs" />
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<Compile Include="Source\Items\Item.cs" />
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<Compile Include="Source\Items\ItemPrefab.cs" />
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<Compile Include="Source\Items\Rope.cs" />
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<Compile Include="Source\Map\Explosion.cs" />
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<Compile Include="Source\Map\FireSource.cs" />
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<Compile Include="Source\Map\Gap.cs" />
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<Compile Include="Source\Map\Hull.cs" />
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<Compile Include="Source\Map\Levels\Level.cs" />
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<Compile Include="Source\Map\Levels\LevelRenderer.cs" />
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<Compile Include="Source\Map\Levels\Ruins\RuinGenerator.cs" />
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<Compile Include="Source\Map\Levels\WaterRenderer.cs" />
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<Compile Include="Source\Map\Levels\WrappingWall.cs" />
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<Compile Include="Source\Map\Lights\ConvexHull.cs" />
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<Compile Include="Source\Map\Lights\LightManager.cs" />
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<Compile Include="Source\Map\Lights\LightSource.cs" />
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<Compile Include="Source\Map\LinkedSubmarine.cs" />
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<Compile Include="Source\Map\Map.cs" />
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<Compile Include="Source\Map\MapEntity.cs" />
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<Compile Include="Source\Map\MapEntityPrefab.cs" />
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<Compile Include="Source\Map\Structure.cs" />
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<Compile Include="Source\Map\StructurePrefab.cs" />
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<Compile Include="Source\Map\Submarine.cs" />
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<Compile Include="Source\Map\WayPoint.cs" />
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<Compile Include="Source\Networking\BanList.cs" />
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<Compile Include="Source\Networking\EntitySpawner.cs" />
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<Compile Include="Source\Networking\FileTransfer\FileReceiver.cs" />
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<Compile Include="Source\Networking\GameClient.cs" />
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<Compile Include="Source\Networking\GameServer.cs" />
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<Compile Include="Source\Networking\GameServerSettings.cs" />
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<Compile Include="Source\Networking\NetEntityEvent\ClientEntityEventManager.cs" />
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<Compile Include="Source\Networking\NetEntityEvent\NetEntityEvent.cs" />
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<Compile Include="Source\Networking\NetStats.cs" />
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<Compile Include="Source\Networking\NetworkMember.cs" />
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<Compile Include="Source\Networking\ServerLog.cs" />
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@@ -161,6 +181,7 @@
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<Compile Include="Source\Particles\ParticleEmitter.cs" />
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<Compile Include="Source\Particles\ParticleManager.cs" />
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<Compile Include="Source\Particles\ParticlePrefab.cs" />
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<Compile Include="Source\Physics\PhysicsBody.cs" />
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<Compile Include="Source\PlayerInput.cs" />
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<Compile Include="Source\Program.cs" />
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<Compile Include="Source\Screens\BlurEffect.cs" />
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@@ -180,6 +201,7 @@
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<Compile Include="Source\Sprite\Sprite.cs" />
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<Compile Include="Source\Sprite\SpriteSheet.cs" />
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<Compile Include="Source\Utils\MathUtils.cs" />
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<Compile Include="Source\Utils\SaveUtil.cs" />
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<Compile Include="Source\Utils\TextureLoader.cs" />
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<Compile Include="Source\Utils\ToolBox.cs" />
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</ItemGroup>
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