Faction Test 100.11.0.0

This commit is contained in:
Markus Isberg
2022-12-09 20:08:17 +02:00
parent e0c3754621
commit 1650735468
24 changed files with 210 additions and 457 deletions
@@ -266,37 +266,43 @@ namespace Barotrauma.Items.Components
if (!subElement.Name.ToString().Equals("attack", StringComparison.OrdinalIgnoreCase)) { continue; }
Attack = new Attack(subElement, item.Name + ", Projectile", item);
}
if (item.body == null)
{
DebugConsole.ThrowError($"Error in projectile definition ({item.Name}): No body defined!");
return;
}
InitProjSpecific(element);
}
partial void InitProjSpecific(ContentXElement element);
public override void OnItemLoaded()
{
if (item.body != null)
if (item.body == null) { return; }
if (Attack != null && Attack.DamageRange <= 0.0f)
{
if (Attack != null && Attack.DamageRange <= 0.0f)
switch (item.body.BodyShape)
{
switch (item.body.BodyShape)
{
case PhysicsBody.Shape.Circle:
Attack.DamageRange = item.body.Radius;
break;
case PhysicsBody.Shape.Capsule:
Attack.DamageRange = item.body.Height / 2 + item.body.Radius;
break;
case PhysicsBody.Shape.Rectangle:
Attack.DamageRange = new Vector2(item.body.Width / 2.0f, item.body.Height / 2.0f).Length();
break;
}
Attack.DamageRange = ConvertUnits.ToDisplayUnits(Attack.DamageRange);
case PhysicsBody.Shape.Circle:
Attack.DamageRange = item.body.Radius;
break;
case PhysicsBody.Shape.Capsule:
Attack.DamageRange = item.body.Height / 2 + item.body.Radius;
break;
case PhysicsBody.Shape.Rectangle:
Attack.DamageRange = new Vector2(item.body.Width / 2.0f, item.body.Height / 2.0f).Length();
break;
}
originalCollisionCategories = item.body.CollisionCategories;
originalCollisionTargets = item.body.CollidesWith;
Attack.DamageRange = ConvertUnits.ToDisplayUnits(Attack.DamageRange);
}
originalCollisionCategories = item.body.CollisionCategories;
originalCollisionTargets = item.body.CollidesWith;
}
private void Launch(Character user, Vector2 simPosition, float rotation, float damageMultiplier = 1f, float launchImpulseModifier = 0f)
{
if (Item.body == null) { return; }
Item.body.ResetDynamics();
Item.SetTransform(simPosition, rotation);
if (Attack != null)
@@ -354,6 +360,7 @@ namespace Barotrauma.Items.Components
public bool Use(Character character = null, float launchImpulseModifier = 0f)
{
if (character != null && !characterUsable) { return false; }
if (item.body == null) { return false; }
for (int i = 0; i < HitScanCount; i++)
{
@@ -1099,6 +1106,7 @@ namespace Barotrauma.Items.Components
private void DisableProjectileCollisions()
{
if (item?.body?.FarseerBody == null) { return; }
item.body.FarseerBody.OnCollision -= OnProjectileCollision;
if (originalCollisionCategories != Category.None && originalCollisionTargets != Category.None)
{