Build 0.17.15.0
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@@ -8,10 +8,7 @@ using Microsoft.Xna.Framework;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Globalization;
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using System.Linq;
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using System.Xml.Linq;
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using Barotrauma.IO;
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using Voronoi2;
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namespace Barotrauma
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@@ -25,7 +22,7 @@ namespace Barotrauma
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}
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//all entities are disabled after they reach this depth
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public const int MaxEntityDepth = -300000;
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public const int MaxEntityDepth = -1000000;
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public const float ShaftHeight = 1000.0f;
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/// <summary>
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/// The level generator won't try to adjust the width of the main path above this limit.
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