Build 0.17.15.0
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@@ -807,7 +807,7 @@ namespace Barotrauma
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float balanceContainerWidth = GameMain.IsSingleplayer ? 1 : 1 / 3f;
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var rt = new RectTransform(new Vector2(balanceContainerWidth, 1.0f), parent.RectTransform)
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{
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MaxSize = new Point(120, int.MaxValue)
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MaxSize = new Point(GUI.IntScale(GUI.AdjustForTextScale(120)), int.MaxValue)
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};
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var balanceContainer = new GUILayoutGroup(rt, childAnchor: Anchor.TopRight)
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{
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