(e42047dc1) Tester's build, January 30th 2020

This commit is contained in:
Juan Pablo Arce
2020-01-30 15:56:31 -03:00
parent eaa18a20a3
commit 15499cb704
203 changed files with 8274 additions and 4950 deletions
@@ -37,13 +37,17 @@ namespace Barotrauma
#if CLIENT
this.slotsPerRow = slotsPerRow;
if (slotSpriteSmall == null)
if (SlotSpriteSmall == null)
{
//TODO: define these in xml
slotSpriteSmall = new Sprite("Content/UI/inventoryAtlas.png", new Rectangle(532, 395, 75, 71), null, 0);
SlotSpriteSmall = new Sprite("Content/UI/InventoryUIAtlas.png", new Rectangle(0, 0, 128, 128), null, 0);
// Adjustment to match the old size of 75,71
SlotSpriteSmall.size = new Vector2(SlotSpriteSmall.SourceRect.Width * 0.5859375f, SlotSpriteSmall.SourceRect.Height * 0.5546875f);
slotSpriteVertical = new Sprite("Content/UI/inventoryAtlas.png", new Rectangle(672, 218, 75, 144), null, 0);
slotSpriteHorizontal = new Sprite("Content/UI/inventoryAtlas.png", new Rectangle(476, 186, 160, 75), null, 0);
slotSpriteRound = new Sprite("Content/UI/inventoryAtlas.png", new Rectangle(681, 373, 58, 64), null, 0);
slotHotkeySprite = new Sprite("Content/UI/InventoryUIAtlas.png", new Rectangle(128, 0, 128, 128), null, 0);
EquipIndicator = new Sprite("Content/UI/inventoryAtlas.png", new Rectangle(673, 182, 73, 27), new Vector2(0.5f, 0.5f), 0);
EquipIndicatorHighlight = new Sprite("Content/UI/inventoryAtlas.png", new Rectangle(679, 108, 67, 21), new Vector2(0.5f, 0.5f), 0);
@@ -154,7 +158,7 @@ namespace Barotrauma
else
{
#if CLIENT
if (slots != null && createNetworkEvent) slots[i].ShowBorderHighlight(Color.Red, 0.1f, 0.9f);
if (slots != null && createNetworkEvent) slots[i].ShowBorderHighlight(GUI.Style.Red, 0.1f, 0.9f);
#endif
return false;
}
@@ -280,11 +284,11 @@ namespace Barotrauma
{
for (int j = 0; j < capacity; j++)
{
if (Items[j] == item) slots[j].ShowBorderHighlight(Color.Green, 0.1f, 0.9f);
if (Items[j] == item) slots[j].ShowBorderHighlight(GUI.Style.Green, 0.1f, 0.9f);
}
for (int j = 0; j < otherInventory.capacity; j++)
{
if (otherInventory.Items[j] == existingItem) otherInventory.slots[j].ShowBorderHighlight(Color.Green, 0.1f, 0.9f);
if (otherInventory.Items[j] == existingItem) otherInventory.slots[j].ShowBorderHighlight(GUI.Style.Green, 0.1f, 0.9f);
}
}
#endif
@@ -322,7 +326,7 @@ namespace Barotrauma
{
if (Items[j] == existingItem)
{
slots[j].ShowBorderHighlight(Color.Red, 0.1f, 0.9f);
slots[j].ShowBorderHighlight(GUI.Style.Red, 0.1f, 0.9f);
}
}
}