(e42047dc1) Tester's build, January 30th 2020
This commit is contained in:
@@ -288,7 +288,7 @@ namespace Barotrauma
|
||||
|
||||
#if CLIENT
|
||||
if (GameMode is SinglePlayerCampaign) { SteamAchievementManager.OnBiomeDiscovered(level.Biome); }
|
||||
roundSummary = new RoundSummary(this);
|
||||
RoundSummary = new RoundSummary(this);
|
||||
|
||||
GameMain.GameScreen.ColorFade(Color.Black, Color.TransparentBlack, 5.0f);
|
||||
|
||||
@@ -325,9 +325,9 @@ namespace Barotrauma
|
||||
(Mission == null ? "None" : Mission.GetType().ToString()));
|
||||
|
||||
#if CLIENT
|
||||
if (roundSummary != null)
|
||||
if (RoundSummary != null)
|
||||
{
|
||||
GUIFrame summaryFrame = roundSummary.CreateSummaryFrame(endMessage);
|
||||
GUIFrame summaryFrame = RoundSummary.CreateSummaryFrame(endMessage);
|
||||
GUIMessageBox.MessageBoxes.Add(summaryFrame);
|
||||
var okButton = new GUIButton(new RectTransform(new Vector2(0.2f, 1.0f), summaryFrame.Children.First().Children.First().FindChild("buttonarea").RectTransform),
|
||||
TextManager.Get("OK"))
|
||||
|
||||
Reference in New Issue
Block a user