(e42047dc1) Tester's build, January 30th 2020
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@@ -765,6 +765,11 @@ namespace Barotrauma.Networking
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private void WriteEventErrorData(Client client, string errorStr)
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{
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if (!Directory.Exists(ServerLog.SavePath))
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{
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Directory.CreateDirectory(ServerLog.SavePath);
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}
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string filePath = "event_error_log_server_" + client.Name + "_" + ToolBox.RemoveInvalidFileNameChars(DateTime.UtcNow.ToShortTimeString() + ".log");
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filePath = Path.Combine(ServerLog.SavePath, filePath);
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if (File.Exists(filePath)) { return; }
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@@ -774,6 +779,19 @@ namespace Barotrauma.Networking
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errorStr, ""
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};
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if (GameMain.GameSession?.GameMode != null)
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{
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errorLines.Add("Game mode: " + GameMain.GameSession.GameMode.Name);
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}
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if (GameMain.GameSession?.Submarine != null)
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{
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errorLines.Add("Submarine: " + GameMain.GameSession.Submarine.Name);
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}
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if (Level.Loaded != null)
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{
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errorLines.Add("Level: " + Level.Loaded.Seed + ", " + Level.Loaded.EqualityCheckVal);
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}
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errorLines.Add("Entity IDs:");
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List<Entity> sortedEntities = Entity.GetEntityList();
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sortedEntities.Sort((e1, e2) => e1.ID.CompareTo(e2.ID));
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@@ -797,6 +815,13 @@ namespace Barotrauma.Networking
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}
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}
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errorLines.Add("");
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errorLines.Add("Last debug messages:");
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for (int i = DebugConsole.Messages.Count - 1; i > 0 && i > DebugConsole.Messages.Count - 15; i--)
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{
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errorLines.Add(" " + DebugConsole.Messages[i].Time + " - " + DebugConsole.Messages[i].Text);
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}
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File.WriteAllLines(filePath, errorLines);
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}
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+2
-2
@@ -67,7 +67,7 @@ namespace Barotrauma.Networking
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{
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AcceptIncomingConnections = true,
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AutoExpandMTU = false,
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MaximumConnections = serverSettings.MaxPlayers * 2,
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MaximumConnections = NetConfig.MaxPlayers * 2,
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EnableUPnP = serverSettings.EnableUPnP,
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Port = serverSettings.Port
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};
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@@ -80,7 +80,7 @@ namespace Barotrauma.Networking
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netPeerConfiguration.EnableMessageType(NetIncomingMessageType.ConnectionApproval);
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netServer = new NetServer(netPeerConfiguration);
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netServer.Start();
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if (serverSettings.EnableUPnP)
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@@ -48,7 +48,7 @@ namespace Barotrauma.Networking
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outMsg.Write(ServerMessageText);
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outMsg.Write((byte)MaxPlayers);
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outMsg.Write(HasPassword);
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outMsg.Write(isPublic);
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outMsg.Write(IsPublic);
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outMsg.WritePadBits();
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outMsg.WriteRangedInteger(TickRate, 1, 60);
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@@ -186,12 +186,11 @@ namespace Barotrauma.Networking
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SerializableProperty.SerializeProperties(this, doc.Root, true);
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doc.Root.SetAttributeValue("name", ServerName);
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doc.Root.SetAttributeValue("public", isPublic);
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doc.Root.SetAttributeValue("public", IsPublic);
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doc.Root.SetAttributeValue("port", Port);
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#if USE_STEAM
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doc.Root.SetAttributeValue("queryport", QueryPort);
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#endif
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doc.Root.SetAttributeValue("maxplayers", maxPlayers);
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doc.Root.SetAttributeValue("enableupnp", EnableUPnP);
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doc.Root.SetAttributeValue("autorestart", autoRestart);
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