(e42047dc1) Tester's build, January 30th 2020
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@@ -75,6 +75,7 @@ namespace Barotrauma
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break;
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}
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msg.WriteRangedInteger(containerIndex, 0, components.Count - 1);
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msg.Write(GameMain.Server.EntityEventManager.Events.Last()?.ID ?? (ushort)0);
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(components[containerIndex] as ItemContainer).Inventory.ServerWrite(msg, c);
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break;
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case NetEntityEvent.Type.Status:
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