(e42047dc1) Tester's build, January 30th 2020
This commit is contained in:
@@ -26,7 +26,7 @@ namespace Barotrauma
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private readonly GUIFrame[] menuTabs;
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private readonly CampaignSetupUI campaignSetupUI;
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private CampaignSetupUI campaignSetupUI;
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private GUITextBox serverNameBox, /*portBox, queryPortBox,*/ passwordBox, maxPlayersBox;
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private GUITickBox isPublicBox, wrongPasswordBanBox, karmaEnabledBox;
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@@ -46,13 +46,24 @@ namespace Barotrauma
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private readonly CreditsPlayer creditsPlayer;
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#if OSX
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#if OSX
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private bool firstLoadOnMac = true;
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#endif
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#endif
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#region Creation
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#region Creation
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public MainMenuScreen(GameMain game)
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{
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GameMain.Instance.OnResolutionChanged += () =>
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{
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if (Selected == this && selectedTab == Tab.Settings)
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{
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GameMain.Config.ResetSettingsFrame();
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SelectTab(Tab.Settings);
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}
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CreateHostServerFields();
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CreateCampaignSetupUI();
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};
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backgroundVignette = new Sprite("Content/UI/MainMenuVignette.png", Vector2.Zero);
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new GUIImage(new RectTransform(new Vector2(0.4f, 0.25f), Frame.RectTransform, Anchor.BottomRight)
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@@ -89,6 +100,8 @@ namespace Barotrauma
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FetchRemoteContent();
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#endif
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float labelHeight = 0.18f;
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// === CAMPAIGN
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var campaignHolder = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 1.0f), parent: buttonsParent.RectTransform) { RelativeOffset = new Vector2(0.1f, 0.0f) }, isHorizontal: true);
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@@ -103,7 +116,7 @@ namespace Barotrauma
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var campaignNavigation = new GUILayoutGroup(new RectTransform(new Vector2(0.75f, 0.75f), parent: campaignHolder.RectTransform) { RelativeOffset = new Vector2(0.0f, 0.25f) });
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.15f), campaignNavigation.RectTransform),
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new GUITextBlock(new RectTransform(new Vector2(1.0f, labelHeight), campaignNavigation.RectTransform),
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TextManager.Get("CampaignLabel"), textAlignment: Alignment.Left, font: GUI.LargeFont, textColor: Color.Black, style: "MainMenuGUITextBlock") { ForceUpperCase = true };
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var campaignButtons = new GUIFrame(new RectTransform(new Vector2(1.0f, 1.0f), parent: campaignNavigation.RectTransform), style: "MainMenuGUIFrame");
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@@ -160,7 +173,7 @@ namespace Barotrauma
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var multiplayerNavigation = new GUILayoutGroup(new RectTransform(new Vector2(0.75f, 0.75f), parent: multiplayerHolder.RectTransform) { RelativeOffset = new Vector2(0.0f, 0.25f) });
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.15f), multiplayerNavigation.RectTransform),
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new GUITextBlock(new RectTransform(new Vector2(1.0f, labelHeight), multiplayerNavigation.RectTransform),
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TextManager.Get("MultiplayerLabel"), textAlignment: Alignment.Left, font: GUI.LargeFont, textColor: Color.Black, style: "MainMenuGUITextBlock") { ForceUpperCase = true };
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var multiplayerButtons = new GUIFrame(new RectTransform(new Vector2(1.0f, 1.0f), parent: multiplayerNavigation.RectTransform), style: "MainMenuGUIFrame");
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@@ -205,7 +218,7 @@ namespace Barotrauma
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var customizeNavigation = new GUILayoutGroup(new RectTransform(new Vector2(0.75f, 0.75f), parent: customizeHolder.RectTransform) { RelativeOffset = new Vector2(0.0f, 0.25f) });
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.15f), customizeNavigation.RectTransform),
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new GUITextBlock(new RectTransform(new Vector2(1.0f, labelHeight), customizeNavigation.RectTransform),
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TextManager.Get("CustomizeLabel"), textAlignment: Alignment.Left, font: GUI.LargeFont, textColor: Color.Black, style: "MainMenuGUITextBlock") { ForceUpperCase = true };
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var customizeButtons = new GUIFrame(new RectTransform(new Vector2(1.0f, 1.0f), parent: customizeNavigation.RectTransform), style: "MainMenuGUIFrame");
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@@ -289,7 +302,7 @@ namespace Barotrauma
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//debug button for quickly starting a new round
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#if DEBUG
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new GUIButton(new RectTransform(new Point(300, 30), Frame.RectTransform, Anchor.TopRight) { AbsoluteOffset = new Point(40, 80) },
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"Quickstart (dev)", style: "GUIButtonLarge", color: Color.Red)
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"Quickstart (dev)", style: "GUIButtonLarge", color: GUI.Style.Red)
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{
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IgnoreLayoutGroups = true,
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UserData = Tab.QuickStartDev,
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@@ -300,7 +313,7 @@ namespace Barotrauma
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}
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};
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new GUIButton(new RectTransform(new Point(300, 30), Frame.RectTransform, Anchor.TopRight) { AbsoluteOffset = new Point(40, 130) },
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"Profiling", style: "GUIButtonLarge", color: Color.Red)
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"Profiling", style: "GUIButtonLarge", color: GUI.Style.Red)
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{
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IgnoreLayoutGroups = true,
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UserData = Tab.ProfilingTestBench,
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@@ -328,19 +341,14 @@ namespace Barotrauma
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style: null);
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menuTabs[(int)Tab.NewGame] = new GUIFrame(new RectTransform(relativeSize, GUI.Canvas, anchor, pivot, minSize, maxSize) { RelativeOffset = relativeSpacing });
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var paddedNewGame = new GUIFrame(new RectTransform(new Vector2(0.9f, 0.9f), menuTabs[(int)Tab.NewGame].RectTransform, Anchor.Center), style: null);
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menuTabs[(int)Tab.LoadGame] = new GUIFrame(new RectTransform(relativeSize, GUI.Canvas, anchor, pivot, minSize, maxSize) { RelativeOffset = relativeSpacing });
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var paddedLoadGame = new GUIFrame(new RectTransform(new Vector2(0.9f, 0.9f), menuTabs[(int)Tab.LoadGame].RectTransform, Anchor.Center), style: null);
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campaignSetupUI = new CampaignSetupUI(false, paddedNewGame, paddedLoadGame, Submarine.SavedSubmarines)
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{
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LoadGame = LoadGame,
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StartNewGame = StartGame
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};
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CreateCampaignSetupUI();
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var hostServerScale = new Vector2(0.7f, 1.2f);
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menuTabs[(int)Tab.HostServer] = new GUIFrame(new RectTransform(
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Vector2.Multiply(relativeSize, hostServerScale), GUI.Canvas, anchor, pivot, minSize.Multiply(hostServerScale), maxSize.Multiply(hostServerScale)) { RelativeOffset = relativeSpacing });
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Vector2.Multiply(relativeSize, hostServerScale), GUI.Canvas, anchor, pivot, minSize.Multiply(hostServerScale), maxSize.Multiply(hostServerScale))
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{ RelativeOffset = relativeSpacing });
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CreateHostServerFields();
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@@ -350,8 +358,7 @@ namespace Barotrauma
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//PLACEHOLDER
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var tutorialList = new GUIListBox(
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new RectTransform(new Vector2(0.95f, 0.85f), menuTabs[(int)Tab.Tutorials].RectTransform, Anchor.TopCenter) { RelativeOffset = new Vector2(0.0f, 0.1f) },
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false, null, "");
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new RectTransform(new Vector2(0.95f, 0.85f), menuTabs[(int)Tab.Tutorials].RectTransform, Anchor.TopCenter) { RelativeOffset = new Vector2(0.0f, 0.1f) });
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foreach (Tutorial tutorial in Tutorial.Tutorials)
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{
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var tutorialText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.15f), tutorialList.Content.RectTransform), tutorial.DisplayName, textAlignment: Alignment.Center, font: GUI.LargeFont)
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@@ -383,7 +390,7 @@ namespace Barotrauma
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}
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#endregion
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#region Selection
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#region Selection
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public override void Select()
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{
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base.Select();
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@@ -520,7 +527,6 @@ namespace Barotrauma
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selectedTab = 0;
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return false;
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}
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SetServerPlayStyle(PlayStyle.Serious);
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if (GameMain.Config.ShowTutorialSkipWarning)
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{
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selectedTab = 0;
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@@ -617,7 +623,7 @@ namespace Barotrauma
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}
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#endregion
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private void QuickStart(bool fixedSeed = false)
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public void QuickStart(bool fixedSeed = false)
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{
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if (fixedSeed)
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{
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@@ -717,7 +723,7 @@ namespace Barotrauma
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{
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if (i < completedTutorials + 1)
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{
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(tutorialList.Content.GetChild(i) as GUITextBlock).TextColor = Color.LightGreen;
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(tutorialList.Content.GetChild(i) as GUITextBlock).TextColor = GUI.Style.Green;
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#if !DEBUG
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(tutorialList.Content.GetChild(i) as GUITextBlock).CanBeFocused = true;
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#endif
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@@ -1048,12 +1054,46 @@ namespace Barotrauma
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GameMain.LobbyScreen.Select();
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}
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#region UI Methods
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#region UI Methods
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private void CreateCampaignSetupUI()
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{
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menuTabs[(int)Tab.NewGame].ClearChildren();
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menuTabs[(int)Tab.LoadGame].ClearChildren();
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var innerNewGame = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.9f), menuTabs[(int)Tab.NewGame].RectTransform, Anchor.Center) { RelativeOffset = new Vector2(0.0f, 0.025f) })
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{
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Stretch = true,
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RelativeSpacing = 0.02f
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};
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var newGameContent = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.95f), innerNewGame.RectTransform, Anchor.Center),
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style: "InnerFrame");
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var paddedNewGame = new GUIFrame(new RectTransform(new Vector2(0.95f), newGameContent.RectTransform, Anchor.Center), style: null);
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var paddedLoadGame = new GUIFrame(new RectTransform(new Vector2(0.9f, 0.9f), menuTabs[(int)Tab.LoadGame].RectTransform, Anchor.Center) { AbsoluteOffset = new Point(0, 10) },
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style: null);
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campaignSetupUI = new CampaignSetupUI(false, paddedNewGame, paddedLoadGame, Submarine.SavedSubmarines)
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{
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LoadGame = LoadGame,
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StartNewGame = StartGame
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};
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var startButtonContainer = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.05f), innerNewGame.RectTransform, Anchor.Center), style: null);
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campaignSetupUI.StartButton.RectTransform.Parent = startButtonContainer.RectTransform;
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campaignSetupUI.StartButton.RectTransform.MinSize = new Point(
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(int)(campaignSetupUI.StartButton.TextBlock.TextSize.X * 1.5f),
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campaignSetupUI.StartButton.RectTransform.MinSize.Y);
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startButtonContainer.RectTransform.MinSize = new Point(0, campaignSetupUI.StartButton.RectTransform.MinSize.Y);
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}
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private void CreateHostServerFields()
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{
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menuTabs[(int)Tab.HostServer].ClearChildren();
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int port = NetConfig.DefaultPort;
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int queryPort = NetConfig.DefaultQueryPort;
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int maxPlayers = 8;
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PlayStyle selectedPlayStyle = PlayStyle.Casual;
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if (File.Exists(ServerSettings.SettingsFile))
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{
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XDocument settingsDoc = XMLExtensions.TryLoadXml(ServerSettings.SettingsFile);
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@@ -1062,6 +1102,8 @@ namespace Barotrauma
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port = settingsDoc.Root.GetAttributeInt("port", port);
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queryPort = settingsDoc.Root.GetAttributeInt("queryport", queryPort);
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maxPlayers = settingsDoc.Root.GetAttributeInt("maxplayers", maxPlayers);
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string playStyleStr = settingsDoc.Root.GetAttributeString("playstyle", "Casual");
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Enum.TryParse(playStyleStr, out selectedPlayStyle);
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}
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}
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@@ -1069,25 +1111,35 @@ namespace Barotrauma
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Alignment textAlignment = Alignment.CenterLeft;
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Vector2 textFieldSize = new Vector2(0.5f, 1.0f);
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Vector2 tickBoxSize = new Vector2(0.4f, 0.07f);
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var paddedFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.85f, 0.8f), menuTabs[(int)Tab.HostServer].RectTransform, Anchor.TopCenter) { RelativeOffset = new Vector2(0.0f, 0.05f) })
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var content = new GUILayoutGroup(new RectTransform(new Vector2(0.6f, 0.9f), menuTabs[(int)Tab.HostServer].RectTransform, Anchor.Center), childAnchor: Anchor.TopCenter)
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{
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RelativeSpacing = 0.02f,
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Stretch = true
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};
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GUIComponent parent = paddedFrame;
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};
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GUIComponent parent = content;
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new GUITextBlock(new RectTransform(textLabelSize, parent.RectTransform), TextManager.Get("HostServerButton"), textAlignment: Alignment.Center, font: GUI.LargeFont) { ForceUpperCase = true };
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//play style -----------------------------------------------------
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var playstyleContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.5f), parent.RectTransform), isHorizontal: true, childAnchor: Anchor.CenterLeft)
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var playstyleContainer = new GUIFrame(new RectTransform(new Vector2(1.5f, 0.1f), parent.RectTransform), style: null, color: Color.Black);
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playstyleBanner = new GUIImage(new RectTransform(new Vector2(1.0f, 0.1f), playstyleContainer.RectTransform),
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ServerListScreen.PlayStyleBanners[0], scaleToFit: true)
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{
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Stretch = true,
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Color = Color.Black
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//RelativeSpacing = 0.02f
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UserData = PlayStyle.Serious
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};
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float bannerAspectRatio = (float) playstyleBanner.Sprite.SourceRect.Width / playstyleBanner.Sprite.SourceRect.Height;
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playstyleBanner.RectTransform.NonScaledSize = new Point(playstyleBanner.Rect.Width, (int)(playstyleBanner.Rect.Width / bannerAspectRatio));
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playstyleBanner.RectTransform.IsFixedSize = true;
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new GUIFrame(new RectTransform(Vector2.One, playstyleBanner.RectTransform), "InnerGlow", color: Color.Black);
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new GUITextBlock(new RectTransform(new Vector2(0.15f, 0.05f), playstyleBanner.RectTransform) { RelativeOffset = new Vector2(0.01f, 0.03f) },
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"playstyle name goes here", font: GUI.SmallFont, textAlignment: Alignment.Center, textColor: Color.White, style: "GUISlopedHeader");
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new GUIButton(new RectTransform(new Vector2(0.05f, 1.0f), playstyleContainer.RectTransform), style: "UIToggleButton")
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new GUIButton(new RectTransform(new Vector2(0.05f, 1.0f), playstyleContainer.RectTransform, Anchor.CenterLeft)
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{ RelativeOffset = new Vector2(0.02f, 0.0f), MaxSize = new Point(int.MaxValue, (int)(150 * GUI.Scale)) },
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style: "UIToggleButton")
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{
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OnClicked = (btn, userdata) =>
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{
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@@ -1098,14 +1150,9 @@ namespace Barotrauma
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}
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}.Children.ForEach(c => c.SpriteEffects = SpriteEffects.FlipHorizontally);
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playstyleBanner = new GUIImage(new RectTransform(new Vector2(0.8f, 1.0f), playstyleContainer.RectTransform), style: null, scaleToFit: true)
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{
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UserData = PlayStyle.Serious
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};
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new GUITextBlock(new RectTransform(new Vector2(0.15f, 0.05f), playstyleBanner.RectTransform) { RelativeOffset = new Vector2(0.01f, 0.06f) },
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"playstyle name goes here", font: GUI.SmallFont, textAlignment: Alignment.Center, textColor: Color.White, style: "GUISlopedHeader");
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new GUIButton(new RectTransform(new Vector2(0.05f, 1.0f), playstyleContainer.RectTransform), style: "UIToggleButton")
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new GUIButton(new RectTransform(new Vector2(0.05f, 1.0f), playstyleContainer.RectTransform, Anchor.CenterRight)
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{ RelativeOffset = new Vector2(0.02f, 0.0f), MaxSize = new Point(int.MaxValue, (int)(150 * GUI.Scale)) },
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style: "UIToggleButton")
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{
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OnClicked = (btn, userdata) =>
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{
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@@ -1123,24 +1170,33 @@ namespace Barotrauma
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if (playStyleStr.Length > longestPlayStyleStr.Length) { longestPlayStyleStr = playStyleStr; }
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}
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playstyleDescription = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), playstyleBanner.RectTransform, Anchor.BottomCenter),
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"playstyle description goes here", style: null, wrap: true)
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playstyleDescription = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), playstyleContainer.RectTransform, Anchor.BottomCenter),
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longestPlayStyleStr, style: null, wrap: true)
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{
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Color = Color.Black * 0.8f,
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TextColor = Color.White
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TextColor = GUI.Style.GetComponentStyle("GUITextBlock").TextColor
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};
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playstyleDescription.Padding = Vector4.One * 10.0f * GUI.Scale;
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playstyleDescription.CalculateHeightFromText(padding: (int)(15 * GUI.Scale));
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playstyleDescription.RectTransform.MinSize = new Point(0, playstyleDescription.Rect.Height);
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playstyleDescription.RectTransform.NonScaledSize = new Point(playstyleDescription.Rect.Width, playstyleDescription.Rect.Height);
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playstyleDescription.RectTransform.IsFixedSize = true;
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playstyleContainer.RectTransform.NonScaledSize = new Point(playstyleContainer.Rect.Width, playstyleBanner.Rect.Height + playstyleDescription.Rect.Height);
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playstyleContainer.RectTransform.IsFixedSize = true;
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SetServerPlayStyle(selectedPlayStyle);
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//other settings -----------------------------------------------------
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//spacing
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new GUIFrame(new RectTransform(new Vector2(1.0f, 0.05f), content.RectTransform), style: null);
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var label = new GUITextBlock(new RectTransform(textLabelSize, parent.RectTransform), TextManager.Get("ServerName"), textAlignment: textAlignment);
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serverNameBox = new GUITextBox(new RectTransform(textFieldSize, label.RectTransform, Anchor.CenterRight), textAlignment: textAlignment)
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{
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MaxTextLength = NetConfig.ServerNameMaxLength,
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OverflowClip = true
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};
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label.RectTransform.MaxSize = serverNameBox.RectTransform.MaxSize;
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/* TODO: allow lidgren servers from client?
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label = new GUITextBlock(new RectTransform(textLabelSize, parent.RectTransform), TextManager.Get("ServerPort"), textAlignment: textAlignment);
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@@ -1166,29 +1222,29 @@ namespace Barotrauma
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Stretch = true,
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RelativeSpacing = 0.1f
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};
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new GUIButton(new RectTransform(new Vector2(0.2f, 1.0f), buttonContainer.RectTransform), "-", textAlignment: Alignment.Center)
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new GUIButton(new RectTransform(new Vector2(0.2f, 1.0f), buttonContainer.RectTransform, scaleBasis: ScaleBasis.BothHeight), style: "GUIMinusButton", textAlignment: Alignment.Center)
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{
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UserData = -1,
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OnClicked = ChangeMaxPlayers
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};
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maxPlayersBox = new GUITextBox(new RectTransform(new Vector2(0.6f, 1.0f), buttonContainer.RectTransform), textAlignment: Alignment.Center)
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{
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Text = maxPlayers.ToString(),
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// ?
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// Enabled = false
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CanBeFocused = false
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};
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new GUIButton(new RectTransform(new Vector2(0.2f, 1.0f), buttonContainer.RectTransform), "+", textAlignment: Alignment.Center)
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new GUIButton(new RectTransform(new Vector2(0.2f, 1.0f), buttonContainer.RectTransform, scaleBasis: ScaleBasis.BothHeight), style: "GUIPlusButton", textAlignment: Alignment.Center)
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{
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UserData = 1,
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OnClicked = ChangeMaxPlayers
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};
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maxPlayersLabel.RectTransform.MaxSize = maxPlayersBox.RectTransform.MaxSize;
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label = new GUITextBlock(new RectTransform(textLabelSize, parent.RectTransform), TextManager.Get("Password"), textAlignment: textAlignment);
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passwordBox = new GUITextBox(new RectTransform(textFieldSize, label.RectTransform, Anchor.CenterRight), textAlignment: textAlignment)
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{
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Censor = true
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};
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label.RectTransform.MaxSize = passwordBox.RectTransform.MaxSize;
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// tickbox upper ---------------
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@@ -1201,6 +1257,8 @@ namespace Barotrauma
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wrongPasswordBanBox = new GUITickBox(new RectTransform(new Vector2(0.5f, 1.0f), tickboxAreaUpper.RectTransform), TextManager.Get("ServerSettingsBanAfterWrongPassword"));
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tickboxAreaUpper.RectTransform.MaxSize = isPublicBox.RectTransform.MaxSize;
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// tickbox lower ---------------
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|
||||
var tickboxAreaLower = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, tickBoxSize.Y), parent.RectTransform), isHorizontal: true);
|
||||
@@ -1227,30 +1285,32 @@ namespace Barotrauma
|
||||
}
|
||||
if (karmaPresetDD.SelectedIndex == -1) { karmaPresetDD.Select(0); }
|
||||
|
||||
new GUIButton(new RectTransform(new Vector2(0.4f, 0.1f), menuTabs[(int)Tab.HostServer].RectTransform, Anchor.BottomRight)
|
||||
tickboxAreaLower.RectTransform.MaxSize = karmaEnabledBox.RectTransform.MaxSize;
|
||||
|
||||
//spacing
|
||||
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.05f), content.RectTransform), style: null);
|
||||
|
||||
new GUIButton(new RectTransform(new Vector2(0.4f, 0.07f), content.RectTransform), TextManager.Get("StartServerButton"), style: "GUIButtonLarge")
|
||||
{
|
||||
RelativeOffset = new Vector2(0.05f, 0.05f)
|
||||
}, TextManager.Get("StartServerButton"), style: "GUIButtonLarge")
|
||||
{
|
||||
IgnoreLayoutGroups = true,
|
||||
OnClicked = HostServerClicked
|
||||
};
|
||||
}
|
||||
|
||||
private void SetServerPlayStyle(PlayStyle playStyle)
|
||||
{
|
||||
playstyleBanner.Sprite = GameMain.ServerListScreen.PlayStyleBanners[(int)playStyle];
|
||||
playstyleBanner.Sprite = ServerListScreen.PlayStyleBanners[(int)playStyle];
|
||||
playstyleBanner.UserData = playStyle;
|
||||
|
||||
var nameText = playstyleBanner.GetChild<GUITextBlock>();
|
||||
nameText.Text = TextManager.AddPunctuation(':', TextManager.Get("serverplaystyle"), TextManager.Get("servertag." + playStyle));
|
||||
nameText.Color = GameMain.ServerListScreen.PlayStyleColors[(int)playStyle];
|
||||
nameText.Color = ServerListScreen.PlayStyleColors[(int)playStyle];
|
||||
nameText.RectTransform.NonScaledSize = (nameText.Font.MeasureString(nameText.Text) + new Vector2(25, 10) * GUI.Scale).ToPoint();
|
||||
|
||||
playstyleDescription.Text = TextManager.Get("servertagdescription." + playStyle);
|
||||
playstyleDescription.CalculateHeightFromText(padding: (int)(15 * GUI.Scale));
|
||||
playstyleDescription.TextAlignment = playstyleDescription.WrappedText.Contains('\n') ?
|
||||
Alignment.CenterLeft : Alignment.Center;
|
||||
}
|
||||
#endregion
|
||||
#endregion
|
||||
|
||||
private void FetchRemoteContent()
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user