(e42047dc1) Tester's build, January 30th 2020
This commit is contained in:
@@ -10,10 +10,10 @@ namespace Barotrauma.Items.Components
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{
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partial class Pump : Powered, IServerSerializable, IClientSerializable
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{
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public GUIScrollBar IsActiveSlider { get; private set; }
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public GUIButton PowerButton { get; private set; }
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private GUIScrollBar pumpSpeedSlider;
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private GUITickBox powerIndicator;
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private GUITickBox powerLight;
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private GUITickBox autoControlIndicator;
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private List<Pair<Vector2, ParticleEmitter>> pumpOutEmitters = new List<Pair<Vector2, ParticleEmitter>>();
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@@ -40,70 +40,67 @@ namespace Barotrauma.Items.Components
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if (GuiFrame == null) { return; }
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GUIFrame paddedFrame = new GUIFrame(new RectTransform(new Vector2(0.9f, 0.8f), GuiFrame.RectTransform, Anchor.Center), style: null);
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IsActiveSlider = new GUIScrollBar(new RectTransform(new Point((int)(50 * GUI.Scale), (int)(100 * GUI.Scale)), paddedFrame.RectTransform, Anchor.CenterLeft),
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barSize: 0.2f, style: "OnOffLever")
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GUIFrame paddedFrame = new GUIFrame(new RectTransform(new Vector2(0.85f, 0.65f), GuiFrame.RectTransform, Anchor.Center)
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{
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IsBooleanSwitch = true,
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MinValue = 0.25f,
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MaxValue = 0.75f
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RelativeOffset = new Vector2(0, 0.04f)
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}, style: null);
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// Power button
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float powerButtonSize = 1f;
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var powerArea = new GUIFrame(new RectTransform(new Vector2(0.3f, 1) * powerButtonSize, paddedFrame.RectTransform, Anchor.CenterLeft), style: null);
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var paddedPowerArea = new GUIFrame(new RectTransform(new Vector2(0.9f, 0.8f), powerArea.RectTransform, Anchor.Center), style: "PowerButtonFrame");
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var powerLightArea = new GUIFrame(new RectTransform(new Vector2(0.87f, 0.2f), powerArea.RectTransform, Anchor.TopRight), style: null);
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powerLight = new GUITickBox(new RectTransform(Vector2.One, powerLightArea.RectTransform, Anchor.Center),
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TextManager.Get("PowerLabel"), font: GUI.SubHeadingFont, style: "IndicatorLightPower")
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{
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CanBeFocused = false
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};
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var sliderHandle = IsActiveSlider.GetChild<GUIButton>();
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sliderHandle.RectTransform.NonScaledSize = new Point((int)(84 * GUI.Scale), sliderHandle.Rect.Height);
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IsActiveSlider.OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
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powerLight.TextBlock.AutoScale = true;
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powerLight.TextBlock.OverrideTextColor(GUI.Style.TextColor);
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PowerButton = new GUIButton(new RectTransform(new Vector2(0.8f, 0.75f), paddedPowerArea.RectTransform, Anchor.TopCenter)
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{
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bool active = scrollBar.BarScroll < 0.5f;
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if (active == IsActive) return false;
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targetLevel = null;
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IsActive = active;
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if (!IsActive) currPowerConsumption = 0.0f;
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if (GameMain.Client != null)
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RelativeOffset = new Vector2(0, 0.1f)
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}, style: "PowerButton")
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{
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OnClicked = (button, data) =>
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{
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correctionTimer = CorrectionDelay;
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item.CreateClientEvent(this);
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targetLevel = null;
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IsActive = !IsActive;
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if (GameMain.Client != null)
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{
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correctionTimer = CorrectionDelay;
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item.CreateClientEvent(this);
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}
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powerLight.Selected = IsActive;
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return true;
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}
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return true;
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};
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var rightArea = new GUILayoutGroup(new RectTransform(new Vector2(0.75f, 0.95f), paddedFrame.RectTransform, Anchor.CenterRight))
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{
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RelativeSpacing = 0.1f,
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Stretch = true
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};
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powerIndicator = new GUITickBox(new RectTransform(new Point((int)(30 * GUI.Scale)), rightArea.RectTransform), TextManager.Get("PumpPowered"), style: "IndicatorLightGreen")
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{
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CanBeFocused = false
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};
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autoControlIndicator = new GUITickBox(new RectTransform(new Point((int)(30 * GUI.Scale)), rightArea.RectTransform), TextManager.Get("PumpAutoControl", fallBackTag: "ReactorAutoControl"), style: "IndicatorLightRed")
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var rightArea = new GUIFrame(new RectTransform(new Vector2(0.65f, 1), paddedFrame.RectTransform, Anchor.CenterRight), style: null);
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autoControlIndicator = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.25f), rightArea.RectTransform, Anchor.TopLeft),
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TextManager.Get("PumpAutoControl", fallBackTag: "ReactorAutoControl"), font: GUI.SubHeadingFont, style: "IndicatorLightYellow")
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{
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CanBeFocused = false
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};
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autoControlIndicator.TextBlock.AutoScale = true;
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autoControlIndicator.TextBlock.OverrideTextColor(GUI.Style.TextColor);
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var pumpSpeedText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.2f), rightArea.RectTransform) { RelativeOffset = new Vector2(0.0f, 0.0f) },
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"", textAlignment: Alignment.BottomLeft, wrap: true);
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var sliderArea = new GUIFrame(new RectTransform(new Vector2(1, 0.65f), rightArea.RectTransform, Anchor.BottomLeft), style: null);
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var pumpSpeedText = new GUITextBlock(new RectTransform(new Vector2(1, 0.3f), sliderArea.RectTransform, Anchor.TopLeft), "",
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textColor: GUI.Style.TextColor, textAlignment: Alignment.CenterLeft, wrap: false, font: GUI.SubHeadingFont)
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{
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AutoScale = true
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};
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string pumpSpeedStr = TextManager.Get("PumpSpeed");
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pumpSpeedText.TextGetter = () => { return TextManager.AddPunctuation(':', pumpSpeedStr, (int)flowPercentage + " %"); };
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var sliderArea = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.3f), rightArea.RectTransform, Anchor.CenterLeft), isHorizontal: true)
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{
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Stretch = true,
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RelativeSpacing = 0.01f
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};
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var outLabel = new GUITextBlock(new RectTransform(new Vector2(0.25f, 1.0f), sliderArea.RectTransform),
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TextManager.Get("PumpOut"), textAlignment: Alignment.Center, wrap: false, font: GUI.SmallFont);
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pumpSpeedSlider = new GUIScrollBar(new RectTransform(new Vector2(0.5f, 1.0f), sliderArea.RectTransform), barSize: 0.25f, style: "GUISlider")
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pumpSpeedSlider = new GUIScrollBar(new RectTransform(new Vector2(1, 0.35f), sliderArea.RectTransform, Anchor.Center), barSize: 0.1f, style: "DeviceSlider")
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{
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Step = 0.05f,
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OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
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{
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float newValue = barScroll * 200.0f - 100.0f;
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if (Math.Abs(newValue - FlowPercentage) < 0.1f) return false;
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if (Math.Abs(newValue - FlowPercentage) < 0.1f) { return false; }
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FlowPercentage = newValue;
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@@ -115,11 +112,11 @@ namespace Barotrauma.Items.Components
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return true;
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}
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};
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var inLabel = new GUITextBlock(new RectTransform(new Vector2(0.25f, 1.0f), sliderArea.RectTransform),
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TextManager.Get("PumpIn"), textAlignment: Alignment.Center, wrap: false, font: GUI.SmallFont);
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rightArea.Recalculate();
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sliderArea.Recalculate();
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var textsArea = new GUIFrame(new RectTransform(new Vector2(1, 0.25f), sliderArea.RectTransform, Anchor.BottomCenter), style: null);
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var outLabel = new GUITextBlock(new RectTransform(new Vector2(0.5f, 1.0f), textsArea.RectTransform, Anchor.CenterLeft), TextManager.Get("PumpOut"),
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textColor: GUI.Style.TextColor, textAlignment: Alignment.CenterLeft, wrap: false, font: GUI.SubHeadingFont);
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var inLabel = new GUITextBlock(new RectTransform(new Vector2(0.5f, 1.0f), textsArea.RectTransform, Anchor.CenterRight), TextManager.Get("PumpIn"),
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textColor: GUI.Style.TextColor, textAlignment: Alignment.CenterRight, wrap: false, font: GUI.SubHeadingFont);
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GUITextBlock.AutoScaleAndNormalize(outLabel, inLabel);
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}
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@@ -156,19 +153,36 @@ namespace Barotrauma.Items.Components
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}
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}
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private float flickerTimer;
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private readonly float flickerFrequency = 1;
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public override void UpdateHUD(Character character, float deltaTime, Camera cam)
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{
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pumpSpeedLockTimer -= deltaTime;
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isActiveLockTimer -= deltaTime;
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powerIndicator.Selected = hasPower && IsActive;
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autoControlIndicator.Selected = pumpSpeedLockTimer > 0.0f || isActiveLockTimer > 0.0f;
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IsActiveSlider.Enabled = isActiveLockTimer <= 0.0f;
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PowerButton.Enabled = isActiveLockTimer <= 0.0f;
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if (HasPower)
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{
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flickerTimer = 0;
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powerLight.Selected = IsActive;
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}
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else if (IsActive)
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{
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flickerTimer += deltaTime;
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if (flickerTimer > flickerFrequency)
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{
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flickerTimer = 0;
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powerLight.Selected = !powerLight.Selected;
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}
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}
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else
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{
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flickerTimer = 0;
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powerLight.Selected = false;
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}
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pumpSpeedSlider.Enabled = pumpSpeedLockTimer <= 0.0f && IsActive;
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if (!PlayerInput.PrimaryMouseButtonHeld())
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{
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IsActiveSlider.BarScroll += (IsActive ? -10.0f : 10.0f) * deltaTime;
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float pumpSpeedScroll = (FlowPercentage + 100.0f) / 200.0f;
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if (Math.Abs(pumpSpeedScroll - pumpSpeedSlider.BarScroll) > 0.01f)
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{
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