diff --git a/Barotrauma/BarotraumaClient/ClientSource/Screens/SubEditorScreen.cs b/Barotrauma/BarotraumaClient/ClientSource/Screens/SubEditorScreen.cs index 664a161aa..ab74c02ec 100644 --- a/Barotrauma/BarotraumaClient/ClientSource/Screens/SubEditorScreen.cs +++ b/Barotrauma/BarotraumaClient/ClientSource/Screens/SubEditorScreen.cs @@ -1046,11 +1046,8 @@ namespace Barotrauma GameSession gameSession = new GameSession(backedUpSubInfo, "", GameModePreset.TestMode, CampaignSettings.Empty, null); gameSession.StartRound(null, false); - GameMain.LuaCs.Hook.Call("roundStart"); - (gameSession.GameMode as TestGameMode).OnRoundEnd = () => { - GameMain.LuaCs.Hook.Call("roundEnd"); Submarine.Unload(); GameMain.SubEditorScreen.Select(); };