rename item hooks to use the new name scheme, register body, new meleeWeapon.handleImpact hook and statusEffect.apply.ItemIdentifier hook
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@@ -196,6 +196,7 @@ RegisterBarotrauma("SkillPrefab")
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RegisterBarotrauma("TraitorMissionPrefab")
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RegisterBarotrauma("TraitorMissionResult")
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LuaUserData.RegisterType("FarseerPhysics.Dynamics.Body")
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LuaUserData.RegisterType("FarseerPhysics.Dynamics.World")
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LuaUserData.RegisterType("FarseerPhysics.Dynamics.Fixture")
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RegisterBarotrauma("Physics")
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