Endworm & moloch immune to bleeding, showing right sub name in save file info, disable charactermode before saving, option to end round when the end of the level is reached, maintain position option in steering
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@@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<Character name ="endworm" humanoid="false" health="10000.0">
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<Character name ="endworm" humanoid="false" health="10000.0" doesbleed="false">
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<sound file="Content/Characters/Endworm/endwormidle.ogg" state="None" range="8000" />
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<sound file="Content/Characters/Endworm/endwormattack1.ogg" state="Attack" range="8000" />
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@@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<Character name ="moloch" humanoid="false" health ="1000">
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<Character name="moloch" humanoid="false" health="1000" doesbleed="false">
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<sound file="Content/Characters/Moloch/attack1.ogg" state="Attack" range="3000"/>
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<sound file="Content/Characters/Moloch/attack2.ogg" state="Attack" range="3000"/>
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