Added battery recharge docks, moved applying OnActive statuseffects to the Powered itemcomponent, removed smoke particles from stun baton hit effect

This commit is contained in:
Joonas Rikkonen
2017-09-03 16:57:32 +03:00
parent 7625d04807
commit 1311a286f5
12 changed files with 57 additions and 29 deletions
@@ -135,9 +135,7 @@ namespace Barotrauma.Items.Components
#if CLIENT
light.ParentSub = item.Submarine;
#endif
ApplyStatusEffects(ActionType.OnActive, deltaTime);
#if CLIENT
if (item.Container != null)
{