Unstable 0.1500.2.0 (Rokvach's dog edition)

This commit is contained in:
Markus Isberg
2021-09-10 04:52:34 +09:00
parent e7b7c1a748
commit 1231170fce
126 changed files with 2424 additions and 1083 deletions
@@ -1,7 +1,7 @@
#nullable enable
using System;
using System.Collections.Generic;
using System.IO;
using Barotrauma.IO;
using System.Linq;
using System.Xml.Linq;
using Microsoft.Xna.Framework;
@@ -56,11 +56,6 @@ namespace Barotrauma
MiniMap miniMap = miniMapItem.GetComponent<MiniMap>();
miniMap.PowerConsumption = 0;
foreach (var hull in Hull.hullList)
{
hull.WaterVolume = hull.Volume / 2f;
}
dummyCharacter = Character.Create(CharacterPrefab.HumanSpeciesName, Vector2.Zero, "", id: Entity.DummyID, hasAi: false);
dummyCharacter.Info.Name = "Galldren";
dummyCharacter.Inventory.CreateSlots();