Unstable v0.19.1.0
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@@ -19,7 +19,9 @@ namespace Barotrauma
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public static float DisplayToRealWorldRatio = 1.0f / 100.0f;
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public const float DisplayToSimRation = 100.0f;
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public const float DisplayToSimRation = 100.0f;
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public const float NeutralDensity = 10.0f;
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public static bool TryParseCollisionCategory(string categoryName, out Category category)
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{
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