Unstable v0.19.1.0
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@@ -323,7 +323,7 @@ namespace Barotrauma
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set { caveCount = MathHelper.Clamp(value, 0, 100); }
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}
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[Serialize(100, IsPropertySaveable.Yes), Editable(MinValueInt = 0, MaxValueInt = 10000)]
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[Serialize(100, IsPropertySaveable.Yes, description: "The maximum number of level resources in the level."), Editable(MinValueInt = 0, MaxValueInt = 10000)]
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public int ItemCount
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{
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get;
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@@ -344,7 +344,7 @@ namespace Barotrauma
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set;
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}
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[Serialize("2,8", IsPropertySaveable.Yes, description: "The minimum and maximum amount of resources in a single cluster. " +
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[Serialize("3,6", IsPropertySaveable.Yes, description: "The minimum and maximum amount of resources in a single cluster. " +
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"In addition to this, resource commonness affects the cluster size. Less common resources spawn in smaller clusters."), Editable(1, 20)]
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public Point ResourceClusterSizeRange
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{
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