Unstable v0.19.1.0

This commit is contained in:
Juan Pablo Arce
2022-08-19 13:59:08 -03:00
parent 6b55adcdd9
commit 1219615d64
192 changed files with 3875 additions and 2648 deletions
@@ -2,6 +2,7 @@
using Microsoft.Xna.Framework;
using System.Collections.Generic;
using System.Linq;
using Barotrauma.Extensions;
namespace Barotrauma
{
@@ -54,7 +55,7 @@ namespace Barotrauma
voteCountMax[voteType] = value;
}
public void UpdateVoteTexts(List<Client> clients, VoteType voteType)
public void UpdateVoteTexts(IEnumerable<Client> clients, VoteType voteType)
{
switch (voteType)
{
@@ -92,7 +93,7 @@ namespace Barotrauma
private void SetVoteText(GUIListBox listBox, object userData, int votes)
{
if (userData == null) return;
if (userData == null) { return; }
foreach (GUIComponent comp in listBox.Content.Children)
{
if (comp.UserData != userData) { continue; }
@@ -136,7 +137,7 @@ namespace Barotrauma
case VoteType.Kick:
if (!(data is Client votedClient)) { return; }
msg.Write(votedClient.ID);
msg.Write(votedClient.SessionId);
break;
case VoteType.StartRound:
if (!(data is bool)) { return; }
@@ -233,21 +234,22 @@ namespace Barotrauma
DebugConsole.ThrowError("Failed to cast vote type \"" + voteTypeByte + "\"", e);
}
byte yesClientCount = inc.ReadByte();
for (int i = 0; i < yesClientCount; i++)
int readVote(int value)
{
byte clientID = inc.ReadByte();
var matchingClient = GameMain.NetworkMember.ConnectedClients.Find(c => c.ID == clientID);
matchingClient?.SetVote(voteType, 2);
}
byte clientCount = inc.ReadByte();
for (int i = 0; i < clientCount; i++)
{
byte clientId = inc.ReadByte();
var matchingClient = GameMain.NetworkMember.ConnectedClients.Find(c => c.SessionId == clientId);
matchingClient?.SetVote(voteType, value);
}
byte noClientCount = inc.ReadByte();
for (int i = 0; i < noClientCount; i++)
{
byte clientID = inc.ReadByte();
var matchingClient = GameMain.NetworkMember.ConnectedClients.Find(c => c.ID == clientID);
matchingClient?.SetVote(voteType, 1);
return clientCount;
}
int yesClientCount = readVote(value: 2);
int noClientCount = readVote(value: 1);
byte maxClientCount = inc.ReadByte();
SetVoteCountYes(voteType, yesClientCount);
@@ -258,10 +260,10 @@ namespace Barotrauma
{
case VoteState.Started:
byte starterID = inc.ReadByte();
Client starterClient = GameMain.NetworkMember.ConnectedClients.Find(c => c.ID == starterID);
Client starterClient = GameMain.NetworkMember.ConnectedClients.Find(c => c.SessionId == starterID);
float timeOut = inc.ReadByte();
Client myClient = GameMain.NetworkMember.ConnectedClients.Find(c => c.ID == GameMain.Client.ID);
Client myClient = GameMain.NetworkMember.ConnectedClients.Find(c => c.SessionId == GameMain.Client.SessionId);
if (myClient == null || !myClient.InGame) { return; }
switch (voteType)
@@ -284,8 +286,8 @@ namespace Barotrauma
byte toClientId = inc.ReadByte();
int transferAmount = inc.ReadInt32();
Client fromClient = GameMain.NetworkMember.ConnectedClients.Find(c => c.ID == fromClientId);
Client toClient = GameMain.NetworkMember.ConnectedClients.Find(c => c.ID == toClientId);
Client fromClient = GameMain.NetworkMember.ConnectedClients.Find(c => c.SessionId == fromClientId);
Client toClient = GameMain.NetworkMember.ConnectedClients.Find(c => c.SessionId == toClientId);
GameMain.Client.ShowMoneyTransferVoteInterface(starterClient, fromClient, transferAmount, toClient, timeOut);
break;
}
@@ -343,8 +345,8 @@ namespace Barotrauma
byte readyClientCount = inc.ReadByte();
for (int i = 0; i < readyClientCount; i++)
{
byte clientID = inc.ReadByte();
var matchingClient = GameMain.NetworkMember.ConnectedClients.Find(c => c.ID == clientID);
byte clientId = inc.ReadByte();
var matchingClient = GameMain.NetworkMember.ConnectedClients.Find(c => c.SessionId == clientId);
matchingClient?.SetVote(VoteType.StartRound, true);
}
UpdateVoteTexts(GameMain.NetworkMember.ConnectedClients, VoteType.StartRound);