Unstable v0.19.1.0

This commit is contained in:
Juan Pablo Arce
2022-08-19 13:59:08 -03:00
parent 6b55adcdd9
commit 1219615d64
192 changed files with 3875 additions and 2648 deletions
@@ -1,17 +1,16 @@
using System;
using Barotrauma.Steam;
using System;
using System.Collections.Generic;
using System.Text;
using System.Linq;
using Barotrauma.Steam;
using System.Text;
using System.Threading;
using Barotrauma.Items.Components;
namespace Barotrauma.Networking
{
class SteamP2PClientPeer : ClientPeer
{
private bool isActive;
private UInt64 hostSteamId;
private readonly SteamId hostSteamId;
private double timeout;
private double heartbeatTimer;
private double connectionStatusTimer;
@@ -21,18 +20,23 @@ namespace Barotrauma.Networking
private List<IReadMessage> incomingInitializationMessages;
private List<IReadMessage> incomingDataMessages;
public SteamP2PClientPeer(string name)
public SteamP2PClientPeer(SteamP2PEndpoint endpoint, Callbacks callbacks) : base(endpoint, callbacks, Option<int>.None())
{
ServerConnection = null;
Name = name;
isActive = false;
if (!(ServerEndpoint is SteamP2PEndpoint steamIdEndpoint))
{
throw new InvalidCastException("endPoint is not SteamId");
}
hostSteamId = steamIdEndpoint.SteamId;
}
public override void Start(object endPoint, int ownerKey)
public override void Start()
{
contentPackageOrderReceived = false;
ContentPackageOrderReceived = false;
steamAuthTicket = SteamManager.GetAuthSessionTicket();
//TODO: wait for GetAuthSessionTicketResponse_t
@@ -42,21 +46,14 @@ namespace Barotrauma.Networking
throw new Exception("GetAuthSessionTicket returned null");
}
if (!(endPoint is UInt64 steamIdEndpoint))
{
throw new InvalidCastException("endPoint is not UInt64");
}
hostSteamId = steamIdEndpoint;
Steamworks.SteamNetworking.ResetActions();
Steamworks.SteamNetworking.OnP2PSessionRequest = OnIncomingConnection;
Steamworks.SteamNetworking.OnP2PConnectionFailed = OnConnectionFailed;
Steamworks.SteamNetworking.AllowP2PPacketRelay(true);
ServerConnection = new SteamP2PConnection("Server", hostSteamId);
ServerConnection.SetOwnerSteamIDIfUnknown(hostSteamId);
ServerConnection = new SteamP2PConnection(hostSteamId);
ServerConnection.SetAccountInfo(new AccountInfo(hostSteamId));
incomingInitializationMessages = new List<IReadMessage>();
incomingDataMessages = new List<IReadMessage>();
@@ -66,7 +63,7 @@ namespace Barotrauma.Networking
outMsg.Write((byte)PacketHeader.IsConnectionInitializationStep);
outMsg.Write((byte)ConnectionInitialization.ConnectionStarted);
Steamworks.SteamNetworking.SendP2PPacket(hostSteamId, outMsg.Buffer, outMsg.LengthBytes, 0, Steamworks.P2PSend.Reliable);
Steamworks.SteamNetworking.SendP2PPacket(hostSteamId.Value, outMsg.Buffer, outMsg.LengthBytes, 0, Steamworks.P2PSend.Reliable);
sentBytes += outMsg.LengthBytes;
initializationStep = ConnectionInitialization.SteamTicketAndVersion;
@@ -81,7 +78,7 @@ namespace Barotrauma.Networking
private void OnIncomingConnection(Steamworks.SteamId steamId)
{
if (!isActive) { return; }
if (steamId == hostSteamId)
if (steamId == hostSteamId.Value)
{
Steamworks.SteamNetworking.AcceptP2PSessionWithUser(steamId);
}
@@ -90,23 +87,23 @@ namespace Barotrauma.Networking
initializationStep != ConnectionInitialization.Success)
{
DebugConsole.ThrowError($"Connection from incorrect SteamID was rejected: "+
$"expected {SteamManager.SteamIDUInt64ToString(hostSteamId)}," +
$"got {SteamManager.SteamIDUInt64ToString(steamId)}");
$"expected {hostSteamId}," +
$"got {new SteamId(steamId)}");
}
}
private void OnConnectionFailed(Steamworks.SteamId steamId, Steamworks.P2PSessionError error)
{
if (!isActive) { return; }
if (steamId != hostSteamId) { return; }
if (steamId != hostSteamId.Value) { return; }
Close($"SteamP2P connection failed: {error}");
OnDisconnectMessageReceived?.Invoke($"{DisconnectReason.SteamP2PError}/SteamP2P connection failed: {error}");
callbacks.OnDisconnectMessageReceived.Invoke($"{DisconnectReason.SteamP2PError}/SteamP2P connection failed: {error}");
}
private void OnP2PData(ulong steamId, byte[] data, int dataLength)
{
if (!isActive) { return; }
if (steamId != hostSteamId) { return; }
if (steamId != hostSteamId.Value) { return; }
timeout = Screen.Selected == GameMain.GameScreen ?
NetworkConnection.TimeoutThresholdInGame :
@@ -138,7 +135,7 @@ namespace Barotrauma.Networking
IReadMessage inc = new ReadOnlyMessage(data, false, 1, dataLength - 1, ServerConnection);
string msg = inc.ReadString();
Close(msg);
OnDisconnectMessageReceived?.Invoke(msg);
callbacks.OnDisconnectMessageReceived.Invoke(msg);
}
else
{
@@ -166,18 +163,18 @@ namespace Barotrauma.Networking
connectionStatusTimer -= deltaTime;
if (connectionStatusTimer <= 0.0)
{
var state = Steamworks.SteamNetworking.GetP2PSessionState(hostSteamId);
var state = Steamworks.SteamNetworking.GetP2PSessionState(hostSteamId.Value);
if (state == null)
{
Close("SteamP2P connection could not be established");
OnDisconnectMessageReceived?.Invoke(DisconnectReason.SteamP2PError.ToString());
callbacks.OnDisconnectMessageReceived.Invoke(DisconnectReason.SteamP2PError.ToString());
}
else
{
if (state?.P2PSessionError != Steamworks.P2PSessionError.None)
{
Close($"SteamP2P error code: {state?.P2PSessionError}");
OnDisconnectMessageReceived?.Invoke($"{DisconnectReason.SteamP2PError}/SteamP2P error code: {state?.P2PSessionError}");
callbacks.OnDisconnectMessageReceived.Invoke($"{DisconnectReason.SteamP2PError}/SteamP2P error code: {state?.P2PSessionError}");
}
}
connectionStatusTimer = 1.0f;
@@ -204,7 +201,7 @@ namespace Barotrauma.Networking
outMsg.Write((byte)DeliveryMethod.Unreliable);
outMsg.Write((byte)PacketHeader.IsHeartbeatMessage);
Steamworks.SteamNetworking.SendP2PPacket(hostSteamId, outMsg.Buffer, outMsg.LengthBytes, 0, Steamworks.P2PSend.Unreliable);
Steamworks.SteamNetworking.SendP2PPacket(hostSteamId.Value, outMsg.Buffer, outMsg.LengthBytes, 0, Steamworks.P2PSend.Unreliable);
sentBytes += outMsg.LengthBytes;
heartbeatTimer = 5.0;
@@ -213,7 +210,7 @@ namespace Barotrauma.Networking
if (timeout < 0.0)
{
Close("Timed out");
OnDisconnectMessageReceived?.Invoke(DisconnectReason.SteamP2PTimeOut.ToString());
callbacks.OnDisconnectMessageReceived.Invoke(DisconnectReason.SteamP2PTimeOut.ToString());
return;
}
@@ -221,7 +218,22 @@ namespace Barotrauma.Networking
{
if (incomingDataMessages.Count > 0)
{
OnInitializationComplete?.Invoke();
var incomingMessage = incomingDataMessages.First();
byte incomingHeader = incomingMessage.LengthBytes > 0 ? incomingMessage.PeekByte() : (byte)0;
if (ContentPackageOrderReceived)
{
#warning: TODO: do not allow completing initialization until content package order has been received?
string errorMsg = $"Error during connection initialization: completed initialization before receiving content package order. Incoming header: {incomingHeader}";
GameAnalyticsManager.AddErrorEventOnce("SteamP2PClientPeer.OnInitializationComplete:ContentPackageOrderNotReceived", GameAnalyticsManager.ErrorSeverity.Error, errorMsg);
DebugConsole.ThrowError(errorMsg);
}
if (ServerContentPackages.Length == 0)
{
string errorMsg = $"Error during connection initialization: list of content packages enabled on the server was empty when completing initialization. Incoming header: {incomingHeader}";
GameAnalyticsManager.AddErrorEventOnce("SteamP2PClientPeer.OnInitializationComplete:NoContentPackages", GameAnalyticsManager.ErrorSeverity.Error, errorMsg);
DebugConsole.ThrowError(errorMsg);
}
callbacks.OnInitializationComplete.Invoke();
initializationStep = ConnectionInitialization.Success;
}
else
@@ -237,7 +249,7 @@ namespace Barotrauma.Networking
{
foreach (IReadMessage inc in incomingDataMessages)
{
OnMessageReceived?.Invoke(inc);
callbacks.OnMessageReceived.Invoke(inc);
}
}
@@ -303,7 +315,7 @@ namespace Barotrauma.Networking
private void Send(byte[] buf, int length, Steamworks.P2PSend sendType)
{
bool successSend = Steamworks.SteamNetworking.SendP2PPacket(hostSteamId, buf, length + 4, 0, sendType);
bool successSend = Steamworks.SteamNetworking.SendP2PPacket(hostSteamId.Value, buf, length + 4, 0, sendType);
sentBytes += length + 4;
if (!successSend)
{
@@ -311,7 +323,7 @@ namespace Barotrauma.Networking
{
DebugConsole.Log("WARNING: message couldn't be sent unreliably, forcing reliable send (" + length.ToString() + " bytes)");
sendType = Steamworks.P2PSend.Reliable;
successSend = Steamworks.SteamNetworking.SendP2PPacket(hostSteamId, buf, length + 4, 0, sendType);
successSend = Steamworks.SteamNetworking.SendP2PPacket(hostSteamId.Value, buf, length + 4, 0, sendType);
sentBytes += length + 4;
}
if (!successSend)
@@ -335,7 +347,7 @@ namespace Barotrauma.Networking
outMsg.Write(saltedPw, 0, saltedPw.Length);
heartbeatTimer = 5.0;
Steamworks.SteamNetworking.SendP2PPacket(hostSteamId, outMsg.Buffer, outMsg.LengthBytes, 0, Steamworks.P2PSend.Reliable);
Steamworks.SteamNetworking.SendP2PPacket(hostSteamId.Value, outMsg.Buffer, outMsg.LengthBytes, 0, Steamworks.P2PSend.Reliable);
sentBytes += outMsg.LengthBytes;
}
@@ -354,7 +366,7 @@ namespace Barotrauma.Networking
try
{
Steamworks.SteamNetworking.SendP2PPacket(hostSteamId, outMsg.Buffer, outMsg.LengthBytes, 0, Steamworks.P2PSend.Reliable);
Steamworks.SteamNetworking.SendP2PPacket(hostSteamId.Value, outMsg.Buffer, outMsg.LengthBytes, 0, Steamworks.P2PSend.Reliable);
sentBytes += outMsg.LengthBytes;
}
catch (Exception e)
@@ -365,12 +377,11 @@ namespace Barotrauma.Networking
Thread.Sleep(100);
Steamworks.SteamNetworking.ResetActions();
Steamworks.SteamNetworking.CloseP2PSessionWithUser(hostSteamId);
Steamworks.SteamNetworking.CloseP2PSessionWithUser(hostSteamId.Value);
steamAuthTicket?.Cancel(); steamAuthTicket = null;
hostSteamId = 0;
OnDisconnect?.Invoke(disableReconnect);
callbacks.OnDisconnect.Invoke(disableReconnect);
}
protected override void SendMsgInternal(DeliveryMethod deliveryMethod, IWriteMessage msg)
@@ -394,7 +405,7 @@ namespace Barotrauma.Networking
msgToSend.Write(msg.Buffer, 0, msg.LengthBytes);
heartbeatTimer = 5.0;
Steamworks.SteamNetworking.SendP2PPacket(hostSteamId, msgToSend.Buffer, msgToSend.LengthBytes, 0, sendType);
Steamworks.SteamNetworking.SendP2PPacket(hostSteamId.Value, msgToSend.Buffer, msgToSend.LengthBytes, 0, sendType);
sentBytes += msg.LengthBytes;
}